Waiting for an answer… Is this really Microsoft's or ASOBO's way of thinking about Microsoft Flight Simulator users on Xbox?

Why some aircraft models in Xbox have available integration with Simbrief/Navigraph if is impossible the file or app browser?

Because MSFS, these days, can make network connections outside the Microsoft Xbox network. There are still some issues with the latest network integrations (they work perfectly on PC, but not on Xbox/Cloud even though they are supposed to be 100% the same), but we are sure those will be solved. Older versions of this network integration work.

Mathijs Kok
PMDG

Sorry but you are not making a lot of sense in these posts.
It was possible before and should be possible now but there are bugs, hence it is impossible…
What?

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If this is true…

This isn’t true:

I can understand the frustrations Xbox users seem to have with wanting XYZ like PC users have, but I also see why devs don’t spend time nor the resources (aka $$) on a new playerbase that has a ton of restrictions (Xbox) vs PC. Not sure it’s anyone’s fault, it’s just the reality of what Xbox can and can’t/won’t do.

Same argument, but on the other side of the coin – those PC users who have high end systems want even better resolution, performance, display properties because their systems can achieve these, yet we don’t have them in this sim (without having to go into our own configuration files to make changes) - so we have to understand this sim has restrictions, because of lower-tier systems, too, including the Xbox… we can’t all have it all, I guess.

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