Water exclusion polygons stopped working in 1.31.18.0 and are still broken in 1.31.22.0

This should be fixed in the update from yesterday. Can anyone confirm?

I can confirm that the issue is gone

Thank you!

Not fixed after WU13 for me. I have 4 Water Fix mods by Mr. Coffee from Flightsim.to that worked beautifully before Asobo broke them. All the boats and docks are still underwater after WU13.

I also do not understand why Wishlist April 13, 2023, refers to this bug as a “Water exclusion feature in Dev mode”. Water exclusions were broken by Asobo whether one has Dev mode on or off.

Can confirm my Sandbank mods are looking like they used to so water exclusion appears to be fixed for these at least.

Yeah, it seems that there are some water exclusions that work and some that don’t. I need some time to figure out if there is a specific water type that still doesn’t work (ocean, lake, river, water), or if Asobo added a second water layer on top.

Yes it’s fixed ! We just have to specify the correct water type in our exclusion polygons.

I still have more testing to do, but the water exclusions seem to be working properly again in my Big Bear, CA addon