What Annoying MSFS Bug/Flaw still remains in 2023

Heh, yeah, I though we were talking about flying DME arcs as well.

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Exactly, you are so rightā€¦ again. Happy Flying !

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Turn 10 presumably create all those addon DLC in house. The problem for MSFS is that most content is 3rd party. At the very least though, I think Asobo should implement a MarketPlace policy for aircraft that requires a high performance (low polygon count) model to be supplied to MS that is then entered into a central repository that either gets automatically pushed to users in updates, or is added as a free marketplace download that users can select and keep up-to-date as required.

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Interesting ideas ! I also wish they would do something about this model matching.
This has become so annoying in the MS Flight Simulator.
Seeing a Labeled FA18 taxi by and the aircraft looks like a Cessna 182 totally ruins the simulation.
AND, labeled FA18ā€™s in the sky looking like a Commercial Airliners, screaming by at mach 1.2 is the pitts.
Enough Alreadyā€¦ I guess fixing this will not bring in more revenueā€¦ o wellā€¦ there goes that fix.

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Rubbish servers.

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If Asobo doesnā€™t want to fix the Model-Matching, I think they should at least give us the option to
turn off/not display any aircraft that isnā€™t in our library.

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Another bug that sometimes happens is world map wonā€™t let you select runway or parking spot for arrival and depature. And instead shows you ā€œairborneā€ @ runway elevation. Only way to fix is to restart the game.

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AutoPilot set speed changing to MACH units when changing views and then changing to a different speed when clicking the button to change to it back to knots

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Lack of humidity in live weather (only metar-reported haze)

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Same here. 6700XT

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  1. Multiplayer aircraft taxiing 10 feet above the ground!
  2. Multiplayer aircraft lights not attached to the plane.
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Fair enough. At the very least though, I assume the Sim SDK places products in ā€œCategoriesā€ when 3PDā€™s are devā€™ing their products.

For instance, someoneā€™s building a helicopter. Within the SDK, itā€™s placed in ā€œRotorcraftā€ and as such is marked so in the Marketplace and elsewhere.

Now, take these Categories and apply them to default Aircraft in Multiplayer.

Fighter Jets: The F-18
Airliner: The A320 (Non-Generic Model)
Rotorcraft: The Bell 407
Turbo-Prop: The TBM 930

Another player near you is in DC Designsā€™ F-14D that you donā€™t own? The Sim shows that player in an Asobo F-18.
Iā€™m on Xbox, parked at a gate. The guy next to me is in the PMDG 737? On my screeen, he should be in an Asobo A320.

Granted, there are rare instances where the above does happen, but more often than not, Iā€™m seeing the low-poly generic models (even recently, the ā€œBonanzaā€ in place of the AN-225).

But, Iā€™ve noticed recently, some of my Marketplace purchases are showing up as/on Static Traffic.

The LearFan from Lionheart Creations was the first to start injecting itself into the Airport traffic.

Then 4simmers liveries on Static Traffic parked at gates, including A320s, TBM 930s and CJ4s showing as traffic because I bought liveries for those planes.

Even this past week after buying Got Friendsā€™ Mini 500 helicopter, thatā€™s showing up as Static Traffic.

If Asobo can figure out whatā€™s ā€œcausingā€ that and implement it into Live Traffic, Multiplayer could feel more lived-in.

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Yeah, it would be good to have them married up a bit better than they are now at least, but itā€™s still weird to see a Bonanza instead of a Spitfire for example. It would have been better to have had more generic models and then let the developer decide which to use. But alas, I guess itā€™s too late for that.

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My AI trying to kill me every time. Let the AI control from taxi ok cool take off. Then starts circling slowly getting closer and closer to the ground crash. Or ok Iā€™ll get it on the correct heading and altitude. I have to use the restroom. Jesus takes the wheel um I mean AI. Nope circle, circle, lower, lower, splat ground. Today the first time experiencing this, I was a KCOS I can see the windsock wind coming from the south, ok taxi ribbon on it took me to the south side of the runway. Flying in real life you never take off with the wind but ok lets give this a try yaa no bueno. Ok maybe Iā€™m doing it wrong let the AI taxi he gets on the south side faces north then turn around at the numbers full throttle for a bit then threshold then brake. Then nothing.

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Iā€™ll have to give AI a run. Have not really used it much since the sims first update.
Iā€™ll try a simple flight from my home area to another airport about 60 miles away and see how he/she performs.

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Just did a multi leg flight

EHAM > ELLX
ELLX > EDDF
EDDF > EBBR
EBBR > EHAM

On the last leg previous version would have all AI traffic stacked up on the runway that is correct BUT now there is no traffic at all, sucks when you spent so much time in sim it ruins the emersion.

Version of MSFS SU12

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Relying on MSFS for AI traffic is pointless with any substantial or stable results as it sits. Use FSLTL or one of the other options.

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I use AIG, this is a asobo bug.

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Wipers are still not working, since release and even on the official planes

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Annoying bug: the drone camera drift. After a while the camera will be upside down.

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