Ever since the sim came out, I’ve contemplated the “Welcome, Set Your Experience” line in the startup, waiting for some meaning or significance to dawn. So far nothing, nichts, niks, niente, rien.
I’m a professional writer and understand that this may be a translation issue, but couldn’t such a biggie, front and centre in the start sequence, be changed to something meaningful in English, or removed?
I would guess its a legacy screen that was relevant at some point in time, but no longer serves any purpose, and has not yet been removed.
Unlike the Press Space to Continue screen which was eventually removed, and also served no purpose.
Yeah, I was thinking the same thing. They might have considered having a menu with options like Regular Flight, Landing Challenge, etc and decided to incorporate it into the main screen. Why no one has thought to change it to “Hello (Xbox name)” or something like that is beyond me.
To me, it means as much as: Before flight, check and re-adjust your settings.
Wether there’s a FS, graphics driver or windows update, it screws my settings big-time.
Nothing to be scared of, I’ve put it on my ‘before flight checklist’.
Great to see I’m not the only one annoyed by this screen.
Something like “Welcome to Microsoft Flight Simulator” would have been more appropriate.
I’m also irritated by the next screens - where the numbers are displayed on top of the icons.
it (unreasonably) annoys the hell out of me

I know the issue is mine to deal with but it’s bl££dding gibberish!
Just another example of Asobo’s attention to detail that runs throughout the game…
If you install the sim for the first time it will ask what your preferences are on that screen. So you will “set your experience”. A bit awkward use of words maybe?
After that it will download those same preferences from the cloud every time you start the sim, but the text is still there for some reason.
I actually thought “Set Your Experience” was my new real name, and it was welcoming me. I just rolled with it. People just call me “Set” for short now, though.
-Set
Nice one Mr. Experience! That made me laugh.
It is typical of the vacuous, empty, meaningless 21st century drivel that incidentally, happened in the 20th century too. Some 40 years ago, I and a few others used to go to meetings to play “Bullsh*t Bingo.” The empty meaningless, (OK, you get the idea) buzzwords of yore were picked beforehand (synergy was big in the 90s and a favourite) and when your four words came up, you simply stood and shouted “Bingo!” Which annoyed the hell out of the speaker and more importantly, ensured that the others bought you a drink afterwards. Some things never change…
“Press space to continue” actually DID serve a purpose, but not a purpose any of us cared about and was just a stupid decision on the UI Design to leave it in there.
I’m imagining “Set your experience” is a euphemism for “Set up your Flight”, except it was changed because going flying isn’t the only thing you do when you get in the software. So they are telling you to choose what you want to do (“Ok, Mom
”). Perhaps it’s an English interpretation of a French UI sentence that makes more sense in French to a French speaking person? Or perhaps the words of an inexperienced UI wordsmith who hasn’t quite reached Hemingway or Shakespeare level UI wordsmithing?
It could also be that it shows up because they don’t keep good track across the board on the state of the software and the UI, and it’s left over from the first time you log in and you need to set up your basic options, i.e. hard or easy flight model, do you want to hear music at the start, etc.. And so it just pops up all the time, even though you’ve already done all that.
I fear that I’ve gotten so old that the new ideas people have on UI are actually better to some people.
But, for the life of me… Who in the world thought many of these UI design choices are good???
Images you can’t see in the store because they’re covered by these huge word screens, when technically, I’m there to see the pictures and the words don’t really mean anything to me except for the title of the subject matter? Who designed that???
The WHOLE store design is just wrong. Either pictures I can’t see, or teeny little pictures I can’t see and I can’t even click on them and blow them up, most of them are squished and the aspect ratio is totally off… How can authors not curate their marketing to at least handle that? Just dumb. Bad UI makes me angry.
And the plane chooser menu, where all you can see is this slice of an airplane you can barely make out, and it’s just one long line of images you can’t tell what’s really inside there…??? And somebody thought this was a good idea??? Really???
Sure, the FSX UI is super clunky now, but, at least you could tell what the plane was that you were choosing and kind of what it looked like!
Am I just old now? Certainly seems like it with the music that’s “popular” these days…
It’s designed for a TV, and a console controller. All you need for the trifecta is the lack of an FOV slider, and mouse acceleration…hang on.
It is silly nonsense speech
Ahh, that makes sense. A bunch of 13 yo’s designed it then? 
I could still design a better interface layout than what they came up with in about 10 minutes.
They just new back when the UI was being designed that it was destined for an under the TV XBox. The only other choice was to have one interface for PC, and one for XBox. And I don’t think I have ever seen that happen, with any title.
I wish I had known of that game. We certainly had them where I worked; getting grounded, redouble, paradigm shift, architect (used as a verb), and, yes - synergy. Today, it’s re-imagine.
If I remember, it makes sense if you were installing the game, fresh. You get to that screen during the install and I think there was a screen where you set your install path and other options…But yeah, it’s sort of out of place once it’s installed…
And pivot… always pivoting…