Hmm… I have never seen it this way!
Yes Resident Evil 2 is more a zombie survival simulator with realistic ballistics with health spray + ammunition management addon.
I even thought about nailing boards on my window frame and buy some blood-stopper sprays in the pharmacy and use the leaves of my Ginseng tree as green herbs to make this brutal and merciless zombie outbreak more immersive.
Why so serious? Nothing is better and more fun than sitting in front of a computer! Every good nerd knows this since 1970.
Except “fly on autopilot” procedure and flow simulating Tubeliners take minimal advantage of MSFS. Yes it is good we have them - but crossing the Atlantic at FL 300 on autopilot can be done equally well on any platform.
Well said! So many oldschool simmers are too scared to embrace the new era of flight simulation. I mean, you were spot on, it’s easier for them to be in denial and spam forums about “tEh xP 11 pHysIcS” that are so incredible blablah, while the fact is that MSFS just blows the other sims out of the water already in so many regards, it’s just sad to witness. But hey, the devs are just getting started, the sim keeps getting better and better and this progress is unavoidable. A sim takes time to develop, and Xp11 or P3D didn’t just fall out of the sky being what they are now. Many years or decades of work are behind those, but one thing is clear, they’re the past, not the future.
MSFS is still just a video game for entertainment purposes though. Even if it does blow XP11 out of the water, visually. It doesn’t change the fact any version of the Microsoft Flight Simulator series was never really a simulator.
Xplane is just as much a game, in many regards moreso than Msfs. Just because it isn’t to you personally, that doesn’t mean it isn’t a videogame. The only sim, out of the ones for the desktop, that does not fit this bill on paper, is P3D, which by its EULA is sold as a “non-entertainment” platform/ professional training sim. Xplane retail, DCS, Aerofly, Msfs etc are all entertainment rated and thus absolutely deserve the “Game” tag. Nothing wrong with it either. It’s you who turns it into the sim you like, not the definition of what it’s sold as.
There is a version of XPlane for around $500 plus that CAN be FAA certified when connected to about ten grand worth of certified hardware - that bit is true enough.
It is also very similar to the retail game that we gamers buy. But it is not the same product.
The XPlane retail game coupled up to some Logitech or Honeycomb Yoke in a home cockpit is absolutely not FAA certified. Nor is trying to train yourself unsupervised on a flight sim game of any type a particularly good plan.
You’re right about not using retail version of X-Plane for flight training purposes, and that also applies to MSFS and P3D. They’re all video games that are uncertified and using them to rely on flight training is irresponsible.
The reason why I mention XP is FAA certified, is simply to illustrate that XP can provide what MSFS cannot. For those who want to train on flight simulators, they should use the XP FAA-certified version. It still uses the same realistic physics as the retail XP version. The only difference is as Laminar describes…
So remember folks, if you wanna rely on flight simulation while being safe in the air, it’s probably best to use software approved by aviation regulators…