I don’t quite see how this will be realistic. In a real GA plane, the pedals move in exact opposite to each other (they’re mechanically connected to the rudder). Also they’re much farther apart. Your construction looks more like a pedal set in a car where you can press both pedals at the same time.
Also in a GA plane the pedals are “dual action” - with the “big” motion of the legs you control the rudder, and with the “small” motion of the foot or toes you operate the wheel brakes. (The left foot controls the left wheel brake, the right one the right brake - this way you can control the direction and even turn around one wheel).
Ye, I’ve made it for a sake of unification. You can remove the pulley and have a car sim pedal, and install it back to create a counter-action on the pedal.
But this is a good point, I’ll try to play around
That’s a cool design. I’m using load sensors for the brake axis’. It’s what I have on my driving pedals and is much more realistic feeling. Amazon.com
The pulley concept is a good one. It’s a tried-and-true design. It is in fact what many real aircraft use.
So overall a good design. Time to build it.
I’m waiting on 3D printed parts to build a scaled prototype.
No sensors yet, pure mechanics check.
My design is based around 40mm profile tubes, which could be found anywhere.
If build gonna be successful - I’ll make it public in good Open-Source Hardware fashion, with BOM and instructions published heh
I probably won’t be building mine till the cooler weather comes and I can’t project outside. Anything under 60F and I’m in for the winter.
Here’s a pic.
It is FFB. Hence the motor. The pedals use the load sensors I linked above. I also wanted them to better mimic real Cenna pedals (like yours do). There are several 3D printed parts with off the shelf extruded aluminum.
Currently I’m using Saitek Combat Pedals that have been adapted to FFB.
I see a collective amongst my periphals, as it took a while for me to see it is crystal clear
It is right under my nose
My next years project colletive
It is in my planning and on my personal wishlist
I show my plan on this photo
As im still collecting stuff for my pressumed collective
Just saw this and have a question. I am building a KN62 DME but am stuck finding a simvar for the manual frequencies I would setup for the DME. Have you found those?
The KN62A has its own receiver, but this is not simulated in the sim, as far as I know. So I am only able to utilize the RMT switch linking to NAV1/2.
Anybody knowing more about it is welcome to tell us.
I’ve built all SORTS of cockpits over the years (decades) and the holy grail is VR+Motion+physical inputs.


