Actually, Jorg said exactly this in one or two of the Q&A’s surrounding the influencer demos. But, he said it would be implemented over time, over the next few years I imagine, not on day one of release.
@Momos1989 To say pg hasn’t improved in the last 5 years is completely false.
Are there issues for some people, 100%. Is the specification to work on Xbox the issue in what you’re talking about? Not likely. I’m no expert, but, if you can’t get enough data for full detail fast enough, that has nothing to do with streaming less data, not having full detail that’s capable of being streamed, in order to fit in the Xbox memory space. If you’re seeing melted buildings, you’re not getting the full detail that is available in the first place. The reduction in quality for Xbox should actually help you. It’s not. You’re not even seeing the full level of detail that’s available based on what you said.
Sure, your local 300 MB/sec should be fast enough (even though technically that’s pretty slow these days, or at least low average). But, clearly, there’s some sort of bottleneck between your PC and the source. Where? I dunno. Fact is, you’re not seeing, necessarily, the full detail available in either 2020 or 2024 based on what you said.
But, technically, that depends on where you’re talking about, and what you’re talking about. All you said was you’re seeing melted buildings and trees. That’s not enough information to really understand what your problem is. Obviously there’s users out there who are seeing good PG, in some locations. Are you expecting good PG everywhere? Are you seeing good PG anywhere? Do you ever see good PG? If you wait a little longer, does your PG “catch up”?
One thing I would comment… Way back when Jorg first introduced 2024, he said all the PG trees would be replaced by better trees. Apparently, that didn’t make the cut. Otherwise, PG is working pretty well for me in 2024, and 2020 for that matter, except for those stupid forests and trees everywhere. I hope they address that problem someday.