My system is RTX3080 - 5700X3D - 64GB RAM
I get great FPS running the sim at 4K at a mixute of high and ultra settings. It looks great and runs smooth!
But when I try and fly with my Quest 3 in VR. I get really pretty awful performance, low FPS, stuttering. All at LOW (to very low) graphical settings. Not only is the performance poor. Tried both wifi and wired connection, doesn’t make a difference. The graphics are so low it looks really quite bad / Not immersive. Is there any one thing I am overlooking? I know VR is harder to run but I thought if I was playing at Ultra in 4K resolution I could at least run VR so it looks OK. But honestly, low settings and it’s still unplayable. Any advice?
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Ifs been well documented. By now that that 2024 VR performance is terrible vs 2020. Even with a 4090 it’s nowhere near satisfactory. Hopefully the 5090 can provide a big boost. But it should really be better optimized.
Giving up on 2024 fantastic smooth vr today in 2020 .2024 is a mess . I am being told loads of gpu but my new x3d processor can’t cut the mustard . Brought 3months ago as was the best cpu on the market . Cant work it out . 2d of course fine. How do you get refund .like you I have quest 3 vd with 2.4 gig link
For FS2024, my HP G2 was excellent in VR. I recently tried the Quest 3 and the performance was terrible (i9 1300xxx RTX 4070 TI s) and I returned it. Picked up a Vive Focus and it has excellent performance BUT, it’s very blurry. Waiting for the Pimax Crystal to compare.
Many 2024 users are reporting approximately only 10% less performance from 2020 on average. Therefore, there must be some setting or hardware (CPU or GPU ) limitation that you are running into. I have an older 5Ghz 8 core CPU and a 3080ti and I get 36-40FPS steady. I do use the DLSS 3.8.10 and some (20%) upscaling
I wouldn’t say it’s terrible, just a challenge to deal with the heavier system loads that come with 2024. Until optimisations and preferably native support for dynamic foveated rendering and quad views, compromises are needed to get things looking OK with decent frame rates, yes even on a 4090.
Here’s my current set up which is giving me 45fp in GA aircraft in rural areas with few clouds preset. I can quickly lower the oversampling using the toolkit to switch back to default “native” resolution if needed.
Today I again had a very smooth flight at 1,500 ft in in the DH Beaver with no stutters using super-sampling. Consistent 45fps, (not locked to half frame rate atm).
Note, I am using the Asian server, as I live in Oz.
Win 10, 5800x3D, 4090, 64GB RAM.
Pimax Crystal OG, 120Hz refresh rate.
Default resolution 4,312 x 5102
Super-sampling in Toolkit set to 4612 x 5457
FOV reduction in horizontal until I can just see the borders creeping in. FOV vertical lowered more, as I don’t notice the loss as much. This doesn’t effect FPS but it does sharpen the image.
DLSS Performance, preset F using DLSS Tweaks. Dynamic settings on, target FPS 40.
hi, has anyone be able to figure out the best setting yet?
i have a Ryzen 9 with RTX 4090 and 64ram, pretty much the best PC i could build.
however i can’t figure out how to get msfs2024 to look nice without jitter.
using meta quest 3, 120hx, 72hz etc. once i start playing msfs2024 the fps drops to low 30’s. does not mater what i do from Taa, DLAA etc. i’ve been turing down the graphics setting but it still average low 30’s…
with DCS max out tot eh best settigns i’m still getting 80fps.
if you all think its a bandwidth issue let me know, but i’m on a network with 350GB
so at this point i’ve almost given up playing with this…any ideas?
The VR performance is terrible. If it were a bandwidth issue, you’d face the same problem in 2D. I have a setup very similar to yours, and I’ve ultimately gone back to MSFS 2020. I’m not willing to be a beta tester for this game, constantly tweaking configurations just to play decently, which would take me far more hours testing than actually flying.
I’m not exaggerating when I say that my performance in MSFS 2020 on ultra is over 40% better than in MSFS 2024 on high, even in nearly identical locations around the globe.
And that really makes the game look much better in MSFS 2020 than in 2024. This product was rushed, no matter how you look at it. For anyone’s mental health, I believe the best thing to do is to return to MSFS 2020 and forget about MSFS 2024 for a long while. If they want beta testers, they should pay for them. They’ve already taken my money in a deceitful way, and now they expect us to work for them for free…
Not only the performance is sub-par but the general look and fell of the sim is bad with blurry textures and poor photogrammetry across the board. Shame though as otherwise very good potential and opportunity for taking the hobby forward. To add to that the server and streaming issues with planes hovering around airports without a fuselage with only wings visible, its very poor the least to say. Hope the team will reflect over this holiday on this release. I have invested significant amount of money for decent hardware at my end so its not only the software cost.
I am on a 4090/13900K and Varjo Aero, not to mention AB9 and Brunner yoke etc, various other peripherals. Not a cheep hobby to have. What surprises me is how bad is the performance on even the highest spec systems.
Thanks for the info but I don’t like DLSS Performance, I like Balanced or better, even with F, upscaling etc.
And I’d say “a challenge” is a nice euphemism for “awful compared to 2020”
I.e., performance is 30-40% lower. But maybe I will look into DLSS Performance again once the VR bugs are fixed. Currently I much prefer the crisp smoothness of 2020 vs the new bells n whistles + so many bugs.
2024 is ~3ms slower than 2020 on the GPU side, and when the budget is 12ms, that’s a lot. I have VR working very smoothly. My settings are very low, and my 3080ti and i7 11gen can push 80fps in 2020 with these settings (depending on the plane, etc.)
Turn everything down to low or off, and set TAA to 100% and your VR headset to 100% defaults. Use the resolution scaling slider to find the resolution where you get 20ms GPU frames and 10ms CPU frames. Now, set the VR headset to the resolution you have discovered, and set the game back to 100%. You should be GPU bound at this point with solid performance around 40-50fps. That’s your baseline.
As I said on another thread just now, I really don’t give a fig what people want to do regarding this sim. If you want to moan and play 2020, fine, have fun. I still have FS2020 installed myself and do realise how much better it plays on my rig.
However there are attributes to the new sim that I have come to appreciate (especially with bush flying and Bijan’s work with vegetation fixes, given that the trees and bushes around the world are so much better) and so if I want to play it and discuss ways of making it more enjoyable right now I will.
I’m pretty sure everyone who uses VR realises that FS2024 has degraded performance over 2020. Maybe just not just continually restate the bleeding obvious and rain on people’s parade?
I too get stunning performance with everything on Ultra in 2D in MSFS2024. VR performance is not even close to MSFS2020 which is butter smooth with DLAA, but after some tweaking I’ve managed to get good performance and decent visuals in MSFS2024 on Quest 3 with Virtual Desktop (Godlike, SSW enabled, framerate 80). Most settings on medium or high and DLSS Quality (Preset F) in the MSFS2024 settings. I also have turbomode and Fixed Foveated Rendering enabled in the OpenXR Toolkit. I’m on Windows 11 (23H2), RTX4080, i9 13900F.