We’d better stay in the main thread with that. Not that it will be closed and the topic is suddenly off the table.
Support for Wide FOV VR headsets (removing Frustum Culling issue)- - Virtual Reality (VR) / VR Wishlist - Microsoft Flight Simulator Forums
Btw, are non-WFOV users finaly starting to realize that their problems (only one eye reflections, shadows, ice, rain, volumetric lighting, etc.) are directly related??
Ah, I still don’t think so.