I dont know if some of these bugs were already presented before the world update but here is what I found while crusing around Lake Constance (Bodensee) and Konstanz.
I also noticed that the scenery images no longer match after the update.
It seems that higher resolution images are loaded in closer proximity to the aircraft.
Oh, I am a boon. I did download all the updates in the content manager after WU6 but forgot to download the new content (which obviously does not show up in the updates…)… Hopefully, it will work then. Still, I am a bit surprised, I always thought that photogrammetry cities are independent of the World Update DLCs…
Edit:. After I loaded WU6 from the marketplace, Konstanz is displayed correctly with photogrammetry.
sadly this exsisted since SU5, now only the location changed.
That’s for example where it was before, now this texture bug is to be found just north above that location. The texture advancement that came with the scandinavia Updater vanished with WU6
The vegetation in Germany has been extremely imprecise since World Update 6. Everywhere in the meadows and fields there are trees that do not belong there.
Some of the aerial photos have a position offset of several meters. That’s why sometimes the autogenous buildings are right next to it. It is particularly extreme in the Rostock area.
There are also massive LOD display problems, as can be seen from the example of the hedge.
I’m not sure if this is just a problem with this update, but all the town markers/poi seem to be planted a good 100 meters away from any of the centres of interest!
One of my favourite airports NZMF suddenly has tall trees on the threshold of Rwy 11 after WU6. Pretty annoying as one ends up on the middle of the rwy at touchdown to avoid the trees risking an overshoot. Is ASOBO/MS doing something about this? I’ve been reading elsewhere on the forum that many other airports have been affected by this. Thanks