2024 still a disappointment!

FSR Frame Gen is incredible, it makes the sim smooth everywhere, I love it.

This goes for the people claiming the game is just fine as well, right?

Goose and gander, and all that jazz.

I do have a very simple metric for me: for each € spent (on a game in this case), I‘d like to get out at least 1h of enjoyment. Guess what, for MSFS 2020 (which was also extremely criticized back then) and MSFS 2024, I easily met that goal. So for me and my metric, both games are a success and work great.

Love this old & middle aged men telling other old & middle aged men what to do and how to behave :rofl:

Just simply ignore posts you don’t like, your life will be much easier. I’m waiting five years for bugs to be solved but apparently I’m the only one. I’m not frustrated , I know some things work and some things are better in FS2024 but what I’m looking at is still not fixed. So patiently waiting for FS2027, because we know they release a new version a year too soon :wink:

The best way to get an idea of what the majority of users think about the game is to simply check reviews on all platforms (Steam being the easiest to check since it allows you to exclude day one reviews, which were overwhelmingly negative everywhere).

The reviews for MSFS2024 remain mixed at best and way below expectations, as well as way below what they were at any point during the lifetime of 2020.

Since we do not have access to the feedback left on this forum (such as ratings for planes and beta versions), this is all we have to give an objective assessment of what users think about MSFS2024.

Based on this data, it is fairly safe to state that the majority of users are disappointed by the state of the game.
Even if we exclude older reviews (which by the way still count as dissatisfied users), there is still a very large percentage of users who are highly dissatisfied with the game.

Then there is an extremely loud minority of people constantly commenting on posts such as this one, stating that they have full confidence in the devs and that they love the game. Which is great to know, but it is important to realize that you are not currently representative of the community.

I love those who criticize messages of frustration by choosing their own topic when there are thousands of other topics to read and comment on… who are they kidding?
The topic is: “2024 still a disappointment.” Sounds clear, right? Freedom of expression, you know that?
Instead of criticizing us, open a thread: “2024 is amazing, fluid, and great!” It’ll be more constructive, I’m sure… lol lol lol!

Let me suggest a small modification to your metric: for each hour of frustration you also subtract one hour. In which case I’m somewhere near 4000 in the plus for 2020 and substantially negative for 2024. And I haven’t even bought the thing yet :joy:

There was such a post a while ago, but it quickly went off the radars for lack of activity.
The funny thing? Moderators on that post warned people not to post negativity there, as there are many such posts already.

You don’t speak for “the majority” any more than anyone else here does. First, the majority of simmers, especially on Xbox or Microsoft Store don’t even use these channels, let alone post feedback. So, drawing broad conclusions from a vocal subset of users is misleading at best. Second, labeling positive voices as a loud minority simply because they push back against negativity is a convenient way to ignore a huge segment of users who actually enjoy the sim and understand the scope of what’s being built. You don’t have to love the current state of MSFS 2024 to recognize that it’s a complex, evolving platform. If people are only here to cherry-pick negativity and dismiss anyone who sees progress or potential, that’s not an objective assessment, that’s just another way of venting.

You’re right - it really won’t happen. For the systems getting too hot or having power issues, the only fix would be to reduce the number of cores it can use and what the sim does. Reducing the load is the only thing that will allow those systems to run.

It’s ironic that the very thing we all wanted (use more of the CPU cores to do more things and add features over a constrained 2020) is causing at least some of the issues people are having by increasing the system load significantly over 2020.

Running more cores/doing more things means more load on the CPU which means more heat (can be much more) and bigger power requirements. If cooling isn’t up to running at max load, cores can throttle. If the mobo and system power supply can’t deliver the necessary power, the system can brown out causing any number of issues.

It’s easy enough to check for this stuff. HWiNFO64 is great for trapping throttling issues and voltages. Let it run during a flight and it can give an idea of how well a system is coping with the load.

Obviously only hardware issues for this. Motherboard/graphics drivers and bios updates can help on the software side. Compatibility modes are slow.

I clearly stated my sources when saying why it would be fair to assess that the majority of users are dissatisfied with the game (reviews on all platforms, with particular attention to steam reviews).
But if you have any objective data to counter my claim, I would be very interested in checking it out.

Just saying “I love the game, speak for yourself if you are unhappy with it” (a sum up of what I would call “toxic positivity”) won’t work.

It would be a mistake to think that these are just two equally representative opinions, as available data shows a majority of overall users (and a significant part of recent only users) being dissatisfied with the game.

I’d argue the real issue isn’t toxic positivity, it’s the misrepresenting of community sentiment… if you step back and look at the bigger picture, a lot of noise users are hung up on is pretty trivial. Since you’re referencing Steam data, let’s go there… recent reviews (last 30 days) show an upward positivity rating of 60% compared to the low numbers during the problematic (no one is denying) launch. I would say it’s only natural that reviews will continue to get more positive as updates roll out and bugs are fixed. So back to community sentiment… the data shows that the improvements are being reflected in a positive way and not necessarily failing as many may still think.

You can do that, sure. But in the end it’s my metric and I decide how it is for me, but anyway, I was not fustrated by MSFS 2024 so far :man_shrugging:

That is 100% true, most here demanding fixes for the “broken” sim and cry “come fix it now” or “why is my particular problem still not fixed”, do not understand that this is not an average first person shooter or a even more complex RPG. This is a vastly complex platform with alot of differnet data sources (local and over the internet) and I am not speeking of the underlaying sim components. Heck, some planes do have to simulate avionics which in it self are vastly more complex than some average usual game logic.

I am rather part of an unfinished devolping sim platform (I maybe can steer a little bit with feedback) than no sim platform, because that would be the alternative. I am speeking of the MSFS universe of course, sure there are other platforms, but I don’t care about them. And it seems alot of the folks criticising MSFS 2024 too, otherwise why they are still here and not migrated to another platform? :thinking: .

Again, perhaps it was not clear to everybody: I am not against critisism or negative feedback. There are bugs which need to be adressed by the devs and valuable feedback will help them. But see, the keyword is “valuable” here, the threads just bashing the sim soley out of frustration is simply pointless and helps nobody. Therfore I entred the discussion in this thread.

I found the solution!
Drink a liter of rum before each flight!
Everything’s going smoothly. My plane landed on the roof of a building before takeoff, and ATC asking me every 5 seconds to climb to 36,000 just 5 miles before landing makes me howl with laughter!!!
MSFS 2024: 1 liter of rum, a smartphone (even an old one), and it’s party time!!!
Cheers!

Let’s not forget my claim, that the majority of overall users and a significant part of recent only users are dissatisfied with the game.

You mentioned a 60% positive for recent only users, which confirms my claim that a significant part (40%) of recent only users is dissatisfied with the game.
Naturally, when assessing overall users you need to account for older reviews too. For instance, I am dissatisfied with the game and I left my review a long time ago, so it does not count for recent only reviews.

Overall reviews on all platforms are mostly negative. Thus, it is fair to say that the majority of users are dissatisfied with the game, until objective data indicating otherwise is presented.

That being said, even if we look at recent only reviews, despite seeing an improvement from day one (I mean, could you really do worse?) the situation is far from exciting.
Of course, when you release a game you are not aiming at 50%+ positive reviews, as we must assume that people purchasing the game are, in principe, interested in it and set to like it.

Games with 60% positive reviews are generally considered a massive failure. Cyberpunk, for example, had higher reviews at launch than msfs 2024 has now.

Then there is the “complex project” theory. “The game is complex so we cannot expect it to work flawlessly.”
I disagree, the game was sold as a finished product, not an early access or experimental one. Several features that were promised are still broken/not in the game.
There was absolutely no warning to consumers about its state, thus, it was only fair for users to expect it to work as intended.

Excellent reasoning, Leo! It’s simply common sense… I’ve loved FS since 1997, and I’ve always congratulated the developers who offer us such complex work. I’m only losing patience with the idea of one day being able to fly without constant jerks, which is truly unbearable, much more so than seeing the leaves on the trees or the light in my grandmother’s bathroom when I’m flying over her house… A question of priority, it seems to me; that’s all…
And I’m speaking with my most emphatic feelings toward the staff, and in my own words, not like some 10-paragraph diatribes that come straight from a spineless “AI” editorial.
So good luck to the DEVs, and I’ll wait…

PS: You can replace the rum with whiskey or vodka; it works too… (previous post)

You have already been contradicted several times and up to the very highest level at ms/Asobo on your fallacious assertions and your partial statistics from which you draw definitive conclusions.

This is to my view not true. There have been many quite positive simmers that were posting here, and have chosen not to do so anymore, at least not in the frequency they did, because they couldn’t stand the negativity here anymore. They were sometimes labeled as fanboys, sugarcoaters, white knights and what more. So it’s more like a self fulfilling prophecy in a way. The loud negative minority becomes the loud majority, just by being unconstructively negative all the time

Your analogy still doesn’t make sense to me, you’re basically saying and using logic that by MSFS2024 improving, and positive reviews rising, that is apparently proof or a sign that 2024 is failing. It makes no sense. It feels as if your argument only hinges on holding on to older negative reviews. That’s like saying, “Well, your husband is making a fantastic recovery and ready to be discharged, but the hospital is going to judge his health based on when he was in a coma last year." The point I am trying to make, which is very simple logic, is that recent reviews are what matter most. It feels as if some users on the forums almost need MSFS2024 to be a failure from a pride standpoint, and cherry pick older details and data so they can be right and continue their grievance instead of adjusting their viewpoint as things continue to progress. If everything is viewed through the same lens, it becomes self-inflicted pessimism…