TL/DR:
Some settings make a huge difference, others not so much. So I thought to myself. “Self, why don’t you concentrate on the ones that matter and just max the rest out?”
Then I had another great epiphany. What if I maxed it all out and then started adjusting things from the biggest impact to the smallest, until I get the butter smooth framerates I want while flying between buildings in a Carbon Cub gone insane?
So I did, and I got what I was looking for in about five minutes. This is what worked for me:
OpenXR:
- Latest preview is on
- Custom scaling 100
- Reprojection is off ( I found I had a small stutter every 5-6 seconds when reprojection was on. )
Steam VR:
- General: Resolution Per Eye 200% ( Don’t worry… it gets offset in the Scaling setting )
- Video: Per application setting! Use the one for MSFS and set the Custom Resolution Multiplier to 200%
Go into MSFS VR settings and max it all out except for render scaling, start that at 60.
Now start reducing settings based on a combination of what affects things the most and what matters most to you personally. IE: If you fly high all the time and really love clouds, keep them high and skip down to reduce things like buildings and terrain shadows. But you don’t have to something all the way to the minimum before you move down the list. I dropped Clouds and Ambient Occlusion to medium, then went on to Buildings because I didn’t want to go any lower on Clouds or AO.
Keep reducing things that have a real impact, keeping as much of what matters to you as you can, until you get what you want.
Thanks to the great Bang for Buck post, we have a list of things that impact performance from the biggest impact to the least. Try to leave scaling alone at 60, unless you decide to increase it later. However, with the OpenXR and Steam settings we have, that probably won’t be necessary. You could even reduce it, but from what I understand reducing the scaling below 60 isn’t going to do much good.
Here’s the list:
- Scaling
- Clouds
- Ambient Occlusion
- Buildings
- Reflections
- Terrain Shadows
- Anti Aliasing *** Leave at TAA when below 100 scaling if at all possible!
- Light Shafts
- Bloom
- Terrain LOD
- Contact Shadows
- Max the rest…
I don’t care about frame rates, I’m looking for a butter-smooth experience. When I do a nap-of-the-earth flight and suddenly climb straight up, my spine should tighten and I should get that “oh ■■■■” feeling like I’m really there. Regardless of FPS, when I get that, I know it’s right.
Here’s a pic of my test flight at an airport in Africa that has a really appropriate code for gamers: HALO. When you can do this and it’s so smooth it feels like you’re there, then write down your settings and stop messing with them!