Same here. And I got even more frustrated when everyone was recommending to install OXR, because it seemed like whenever I did, it just made things worse! But I’ve stumbled across what might be a winning formula (that is slightly different from my OP above), in that now I do have it installed, with the latest preview runtime slider set to “On”, and a custom render scale of 50%. Now, how that helped make things better, both in terms of smoothness (which I assume means higher FPS, but I haven’t figured out a way to get an FPS counter on inside of VR, and the truth is I don’t care as long as it looks good), and clarity, as it somehow enabled me to crank my settings inside the sim, is a complete mystery to me.
I now have render scaling set at 100% (which is close to the native resolution of my G2s), and many other things that I shared above I’ve “upgraded” as well, and I’m quite pleased. And I’m still tweaking.
It’s still blurrier than I would like (almost like I need weak glasses, and forgot them to make a RW comparison), but I’m starting to wonder if I actually NEED some RW prescription lenses, either contacts or in my device itself. I’ve read that is at least hypothetically possible, but haven’t looked into it in any detail, so I’m nowhere near certain about that.
I also removed Geforce Experience, and downgraded to 452.06 on my drivers, but that was almost an arbitrary choice, as it was the last one that specifically addressed MSFS, and it seemed to improve things, though I can’t dismiss the placebo effect either. Frankly, if I hadn’t kept those driver files in a prominent location on my desktop, I’m not even sure that I’d know how to check what version I’m on (device manager?), though it hurts my very long and extensive history as an IT weenie to say that out loud.
I also don’t know how I’ll know if/when Nvidia releases new drivers, especially if they’re targeted at MSFS improvements without randomly checking their website on a regular basis, or getting lucky here (or elsewhere) and hoping that someone mentions it and I notice the post.
I run virtually everything minimized (except FS itself, which I keep full screen on my main display so I don’t lose mouse control), and on a second monitor which is attached to my onboard graphics, not my GPU. I’ve tried putting the monitor displayed FS window on the second display under the theory that it will unload my GPU (because my GPU doesn’t drive that display), but it made no discernable difference, which seems strange to me.
Then again, this all seems more like voodoo than any sort of best technical practices.
As for the Mooney, I have it and love it, but I haven’t tried it in VR yet. I’ve been flying the PA44 almost exclusively, with a few flights with the Baron thrown in for giggles. But I’d vote for grab it now while it’s on sale, I think that sale ends on Tuesday. (I think the sale price is more reasonable and appropriate than the regular one, but that’s a whole different conversation.)
One thing that was driving me nuts about the PA44 was getting the fuel selectors turned on inside of VR, as it but I found a way for it to default to that so that’s fixed, too!
I also turn off EVERYTHING (which basically only means Discord, but I let it start on the theory that if I don’t, I might forget I even have it and never turn it on), reboot every time I’m gonna sim, and then just turn on WMR and the sim itself. I even created a shortcut to the game directly so I don’t have to start Steam, though it does seem like it does so at least temporarily, I suppose to check if I’m a legit licensed user.
I think I’m at the point that I’m just tweaking around the edges trying to maximize settings without killing frames (or visual fidelity) until new drivers, software tweaks and enhancements, and other things from MS, Asobo, HP, Carenado, or any other software that even remotely touches my experience come out and make it even better.