Do you have the same issue if you follow the OP’s steps to reproduce it?
Yes
Provide extra information to complete the original description of the issue:
Hi ! I have the same issue, just like everyone I guess :
South Eastern France and parts of Italy (almost the whole area comprised between the cities of Geneva, Turin, Nice and La Ciotat).
Corsica (the whole island)
Austria, as already described
This bug isn’t included in the Bug-list anymore (see last Bug-list of August 10).
The last time it was on the bug-list was in the Feedback Snapshot of July 20 (bug number 21), and then it disappeared.
Maybe there is a reason for this ? So weird.
Bye,
I have the same issue in France (video is near LFMC). Please check the video below : tiles are popping just in the front of the aircraft and please note that they are disappearing just after :
Please note that I made a video of MSFS few days ago and everything were ok. I did not change anything. I had the last update in between, may be it is related.
I have a very good bandwidth (fibre) and all live data are activated.
Another Video, check that it is related to the altitude. It is important to note that the problem happens in this location in France but when I flight in the US I have no problem of tiles popping. So it seems that it is region related and probably link to server problem on MS end.
LFMC area, like many others, is a mess already in the world map. Adjacent tiles with different coloration, generic textures and different tiles depending on the altitude are present at the same time.
This did not happen until mid 2022 and seems to be degenerating over time and out of control, as it depends on Bing.
There should be an algorithm in place that prevents downloading of tiles having different color/date of sampling and same GPS coordinates.
It seems easy on paper, but we have been enduring this for almost a year…
Do you have the same issue if you follow the OP’s steps to reproduce it?
Yes
Provide extra information to complete the original description of the issue:
All over Tyrol, now. When approaching Innsbruck those tiles change independent (!) from their distance to the plane. Also Problems with the airport now. (See Photos) I thought, that would be a DX12 Bug but Debug → Debug Airport Override did NOT change the Texture tile.
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For the first time ever, I have noticed this issue while flying at FL370 over Bari area, South Italy. Video quality is poor, but the issue is clearly visible.
Getting this tile loading issue flying into MSLP in El Salvador just now. Was happening for about 100nm flying in from the north along the west coast of Central America.
Add me to the list of people suffering this horrid problem. I am seeing it more and more and only in specific places. Why don’t one of you over at Asobo take a flight over the Isle of Man and watch it turn purple beneath the aircraft as you fly over it?
I just discovered this problem for me as well (didn’t do much low altitude flying the last few months). It is quite horrible though (flying over CUBA atm in a Daher).
This problem has been around since March then? Is there any hope it well ever get fixed or are the devs going to ignore it?
Do you have the same issue if you follow the OP’s steps to reproduce it?
yes
Provide extra information to complete the original description of the issue:
Seems like this got worse in the last couple of weeks, a good example is in the vicinity of LFKC.
Also my post got removed, I said I have the same problem? So it got removed for not using this useless template?
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This seems to have been removed from the bug list as far as I can tell without any comment. What is the point of submitting all of the bug reports if there is no communication or fix?
Now THAT’s frustrating indeed!
All this time they never lost a single word about it, never solved it and now they simply remove it from the list?
Quite bad indeed! What would have been so difficult about a statement somewhere saying something like “sorry, we can’t fix that in 2020, it’s too deep down in the core, we’ll do it for 2024”.
We’d still have been, shall we say, upset, but at least we’d have known what’s going on.
How can we look forward to the new sim being better if Asobo continues to ignore issues like these?
The next thing we know in the 2024 version glass material will still show through fog? Oh boy, what a wonderful outlook this is.