So, someone in the Facebook group Microsoft Flight Simulator 2020 Virtual Reality just brought this to everone’s attention. This actually brought significant improvement both in terms of performance and visuals for everyone that changed the setting. It doesn’t make any sense at all, try it out for yourself though! I’ve done my fair share of fiddling around with every possible setting in every possible application just like the rest of us, but this one weirdly makes a noticeable difference.
Yes, it’s just like the title says: bump up the render scale for the PC graphics (not for VR) to 200% then check it out in VR.
We would really need to bring this to Asobo’s attention.