I have only followed the development of MSFS since 2022, but I wanted to express gratitude and appreciation for the many people at Asobo and the 3rd party developers who have worked to improve and advance MSFS and addons.
Although I’ve certainly had moments of pure frustration, I wanted to acknowledge that looking back, many - not all - but many of the more significant bugs and criticisms I and others have expressed have been addressed:
- The stability of the core sim has improved with memory optimizations.
- The improvement to avionics in default planes
- Allowing public beta testing
- More complexity and capabilities with WASM (on Xbox)
- Improving the Forum for better engagement and problem solving
- Providing more Developer Q&A sessions and answering more specific questions
I also appreciate Microsoft undertaking to rewrite MSFS (or at least parts of MSFS) in order to overcome remaining limitations and open up new possibilities. I’m encouraged by the way MS, Asobo, and 3rd party devs have remained engaged with and responsive to feeback.
I have also followed the upheaval and layoffs in the gaming industry over the past few years, and have learned to appreciate how much effort, talent, trial and error it takes to make any software work - let alone work well. And, how much pressure customers and companies can put on all the individual programmers to solve problems, and to do so on budget and on time…
Here’s thanks for their talent and their efforts.