Screenshot by A___LIVAS (Twitter)
Thank you to everyone who submitted or upvoted a question in the forums for our upcoming Dev Q&A! We are taking a look now and are looking forward to chatting with you next week, April 27th at 10:30am PT (1730Z) on Twitch.
As we near the end of our Sim Update 9 Public Beta, we will provide an update at the end of the week on how to transition smoothly between your Beta build and the public SU9 build next week for each platform. We hope you enjoy Sim Update 9 next Tuesday, as well as the release of our next Famous Flyers, the Gee Bee R2 and the Model Z.
MSFS Team
DEVELOPMENT ROADMAP
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FEEDBACK SNAPSHOT
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SDK Update
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Roadmap:
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Here is a glance at the team’s current work, and a list of features that will be made available on the upcoming update.
Sim Update 10
- Terrain & Weather APIs
- Aircraft Editor V2
- Game rendered in a window in the DevMode
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General:
- The flighting for Sim Update 9 is almost over. Your feedback on DevSupport allowed us to investigate & fix several critical issues. Thanks for all your time and your great engagement!!
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DevMode:
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We fixed potential issues in the Replay tool.
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We’re polishing the “Game rendered in a Window” feature and it will be available in the next Sim Update.
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Visual Effects Editor:
- We fixed the double scroll-down bar in SimVar unit dropdown menu.
- We fixed the multiplayer contrails that were no longer visible on Sim Update 9.
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Aircraft Editor:
- We have removed the Debug windows from the Aircraft Editor, allowing you to access them without opening an aircraft project first. You will soon be able to find them under “Options > Debug drawing > Aircraft”.
- We are still polishing the new Aircraft Editor. A first version will be made available ASAP!
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WASM:
- We are polishing the Weather & Terrain APIs and creating samples to help you understand the usage.
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SimConnect:
- We fixed FacilityGetAirportList.
Third Party Update
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As of 04/17, we have now approved 246 (+0) third parties into the in-sim marketplace and – so far 143 (+0) have released 1,045 products on PC (+15) and 756 on Xbox (+20).
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In total, 2,057 products (+20) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 553 products (+27) from 3rd party developers are in production (292 announced, 261 unannounced). In total, over 2,610 3rd party products (+47) have either been released or are in development.
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Airports:
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1,470 airports (+14) are either released or are in various stages of development.
- 1,237 airports (+6) have been released on the platform so far in various stores.
- 699 airports (+3) have been released in the in-sim marketplace.
- 119 airports (+0) beyond the released airports have been announced.
- 114 airports (+8) are not announced, but the dev let us know that an airport is in production.
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1,470 airports (+14) are either released or are in various stages of development.
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Aircraft:
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358 aircraft (+6) are either released or are in various stages of development.
- 123 aircraft (+4) have been released on the platform so far in various stores.
- 82 aircraft (+1) have been released in the in-sim PC marketplace.
- 55 aircraft (+1) have been released in the in-sim Xbox marketplace.
- 157 aircraft (-3) beyond the released aircraft have been announced.
- 78 aircraft (+5) are not announced, but the dev let us know that an aircraft is in production.
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358 aircraft (+6) are either released or are in various stages of development.
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Scenery:
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697 sceneries (+23) are either released or are in various stages of development.
- 617 sceneries (+9) have been released on the platform so far in various stores.
- 153 sceneries (+2) have been released in the in-sim marketplace.
- 16 sceneries (+0) beyond the released scenery have been announced.
- 64 sceneries (+14) are not announced, but the dev let us know that scenery is in production.
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697 sceneries (+23) are either released or are in various stages of development.
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Mission Packs:
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85 mission packs (+4) are either released or are in various stages of development.
- 80 mission packs (+1) have been released on the platform so far in various stores.
- 17 mission packs (+1) have been released in the in-sim marketplace.
- 0 mission packs (-1) beyond the released missions have been announced.
- 5 mission packs (+4) are not announced, but the dev let us know that they are in production.
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85 mission packs (+4) are either released or are in various stages of development.
MARKETPLACE UPDATE
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There are 49 new and 16 updated products in the Marketplace today. Marketplace updates generally go live on Thursdays between the release of this blog post and 5pm PT.
Fokker Update
FOKKER UPDATE
F.VIIa/1M
- Fixed engine start-up and throttle issues
- Fixed altimeter reading 0 when over 10,000ft
- Fixed magnetic compass jumping
- Updated geometry and textures for entire cockpit
- Updated rear wall fuel panel with correct levers
- Improved gauge readability
- Introduced new fuel control system
- Added steerable tail skid
- New steering wheel yoke
- Chocks/parking brake removed
F.VIIb/3m Original Cockpit
- Fixed engine start-up and throttle issues
- Fixed magnetic compass jumping
- Updated geometry and textures for entire cockpit
- Updated rear wall fuel panel with correct levers
- Introduced new fuel control system
- Improved gauge readability
- Added steerable tail skid
- Added new hand-crank click prop engine starter feature
- New steering wheel yoke
- Chocks/parking brake removed
F.VIIb/3m Modern Cockpit
- Fixed texture banding on grey surfaces
- Fixed blue fuel pump lights
- Fixed ADF/NDB radio issues
- Fixed compass card
- Fixed geometry for overhead switch panel and window frame to reach switches
- Updated fuel system
- Improved overall switch function light status
F.VIIa / b KLM
- Removed KLM logo from the floor and improved textures
Southern Cross
- Improved rear cabin geometry and textures
Friendship
- Fixed aircraft lean when on water
- Fixed wake effects when traveling on water
All Planes
- Fixed snowing inside cockpit
- Fixed icing effect
- Fixed gaps in fuselage and cowling
- Fixed isolated textures issues
- Fixed over-stressing crashes
- Fixed plane rolling right after takeoff
- Fixed LODs
- Fixed geometry clipping on all cockpits
- Fixed extended range fuel tanks on SC/Josephine/Friendship
- Updated flight model on all variants
- Updated in-sim checklists and QRC’s
- Updated AO bake for all cockpits and cabins
- New in-tail geometry and textures
- New engine cowling on all variants
- New clickable cockpit/cabin door
- New camera view now able to enter cabin from the cockpit
- New engine smoke added to all variants
- Removed all Orbx branding
TWITCH UPDATE
We stream weekly on Twitch.tv/MSFSOfficial ! Tomorrow, April 22nd, is Earth Day! In recognition of this day, we have invited a special VIP guest to join us on our Community Fly-In Friday livestream. Gregory Davis is a commercial pilot, aerospace engineer, and President & Interim CEO of Eviation, makers of an upcoming all-electric commuter plane known as Alice. Greg will be here to answer questions from the community and share his expertise about the future of environmentally-sustainable aviation. All are welcome to join! Click here for the flight plan and details.
If you would like to learn more about Greg, we published a Community Spotlight article about him earlier this week that you can read here: Community Spotlight: Gregory Davis
COMMUNITY VIDEO
The upcoming Boeing 737 from PMDG is one of the most-anticipated addons for Microsoft Flight Simulator, and it’s launching very soon! PMDG has granted pre-release versions of this plane to several content creators to showcase to the community. YouTuber British Avgeek recently posted a short demo video of the PMDG 737. Check it out here!
SCREENSHOT CHALLENGE
You can submit your screenshot via Twitter with #MSFSchallenge or the Weekly Forum Post ! This week’s screenshot challenge: Earth Day
This past week our Screenshot Challenge was “Alpenglow”. Here are our runner ups this week:
Screenshot by AlphaSierra5534 (Forum)
Screenshot by CuzDawg3 (Forum)
Screenshot by Filippo20032222 (Forum)
Screenshot by HolmesCZ6127 (Forum)
Screenshot by isaiahnparadise (Twitter)
Screenshot by Matt_Photomode (Twitter)
Screenshot by MihamaBlend (Twitter)
Screenshot by shizhe85511526 (Twitter)
Screenshot by tsujiKa_air (Twitter)
Screenshot by zkdos (Forum)
NEXT DEVELOPMENT BLOG UPDATE – April 28th, 2022
Sincerely,
Microsoft Flight Simulator Team