Building lights at night

2024 xbox series x. SU 3 beta

Over $1k in add Ons. I fly with yoke, pedales, and throttle.

I’ve seen much improvement over all.

Whoever on the dev team is working on the scenery lights needs to know the following:

  1. Many landmarks have now excessive lighting. They are way too bright. Can’t even see what the landmark Is in some cases.

  2. At night, the windows on the AI generated buildings, not photogrametry, are all the same. They are all bright yellow and square or rectangular in almost all buildings. It makes the scenery generic. If you could at least turn off a Lot of these windows and add some other minor colors it would give all urban scenery a waaay better look and realism, than row after row of bright yellow windows everywhere in the World.

Not a complaint, but a sugestion to improve scenery realism at night.

Thank you.

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Yes the landmarks in night is over exposure, I just got blind when arriving at KLAS at night.

Hi, your first one about landmarks with excessive lighting is a logged bug:

Feel free to vote for it. Hopefully, they will fix it soon.

For point #2 have a look at that wish if maybe it is what you are looking for: Add more night lighting to buildings, if not feel free to create a new one (prior search for any existing ones that I may have missed).

2 Likes

Thank you.

Moved out from Sim Update 3 Beta | MSFS 2024 > SU3 Beta Discussion since not a SU3 regression.