I have it already disabled. For months and months.
Not complaining here. I can tolerate it.
as su21 did but without reducing quality as before.
thatās the price Xbox users have to pay for a gameplay ctd free ā¦
disappointing
Iām not really understanding the doom here.
Iām flying over Oakland and San Francisco right now and it looks fantastic.
Iāve tried 3000ā, 3500ā and, now, 4500ā and Iām not seeing these texture issues through those altitudes.
My only ācomplaintā would be the halo/glow effect of the Oakland/SF Transbay Bridge that is, what, due to anti-aliasing?
Iām not getting the framerate issues some are complaining of. Iām not seeing LOD issues, at all.
I did do the drone straight up test while looking down at the airport, and did see a mild shift in edge quality of textures, such as runway edging, but I donāt know if it has always done that. I donāt fly the drone, I fly the airplanes. Pushing past that the textures seemed to smooth back out quite quickly. I donāt know how to display the droneās altitude, so I couldnāt tell you how high it occurred, but it was a narrow altitude window. I didnāt really see that once I took off proper in an airplane.
I donāt pull punches, so Iām not trying to shill here, but Iām impressed. Even the texture pop-in I was seeing last night seems highly diminished this morning.
EDIT:
I feel I always need to add my configuration:
Series X
28ā 4K 60Hz gaming display
Premium Deluxe
All data online
Multiplayer Group Only
Real-time Online Traffic
Traffic Sliders at 50%
Add-ons present in test area:
⢠Beechcraft V35B
⢠KOAK
⢠Zinertek Enhanced Airport Graphics
⢠AREX North America
⢠Seafront global shipping
⢠San Francisco Night Enhanced
⢠San Jose Night Enhanced
EDIT2:
The ground texture/object pop-in still occurs. It isnāt consistent, but it certainly does happen. The thing is, Iāve felt this was always an issue and if we are, currently, discussing a regression of the LOD bug present in the live version of SU11, this certainly is not it. The pop-ins seem more like a āTerrain pre-cachingā (a PC a graphics setting) issue. It is most prominent when using something like a Quickview to look left or when panning a significant amount away from the current field of view.
EDIT3:
I experienced one stutter ā something that just about never happens for me anymore ā on approach to KCCR for landing.
No as in literally lagging and then catching up throwing off my inputs.
Iām not at all talking about stutters or slowdowns. Iām on the beta though. First time ever. Never experienced this in any of the previous versions.
@NixonRedgrave :Thank you very much. I couldnāt say it better myself. (in fact, Iām actually canāt say it better because of my English vocabulary )
Specifically your edit number 2 is exactly what i am thinking myself.
Your English is awesome. I cannot even say hello in Dutch.
Thatās an easy one. Hello is hallo, but we even say hello quite oftenš
Has anyone on the beta on Xbox started to get black screens in the cockpit more frequently in the past day or so? On approaches to certain 3P airports Iām getting them regularly at the moment (Happening every time at LVFRās Barcelona but never at Sim-Wings Ibizaā¦)
Still no sign of the decreased LOD/graphics for me however.
I was flying the C414AW (3rd Party) into 1G4 (3rd Party) and descending from FL270 to 6800ā. I was somewhere around FL100 and still a very good distance away from 1G4 when the sim just CTD so hard that my display was black (a very different kind of āblack screenā, ha!) for long enough to think the power had gone out. Then the Xbox dashboard appeared.
Thatās the first CTD Iāve had in a long while.
Did you have the co-pilot visible and were you using the tablet? I flew that plane for 20 hours during the beta and every time it CTDāed I was using the tablet (one time it was the tablet and the co-pilot so I have to include that as well).
On the other hand I donāt recall a CTD where I wasnāt using the tablet, though I may be wrong. There were a couple of days there that the sim was pretty unstable for me.
Not with this current build no. I had one on approach at Rome 3rd party with the LVFR A321 the other day, but that was with the. 11 build.
My guess? We will never be 100% free of these kind of issues. As long as I have a succes rate of, letās say, 90% I can totally live with it. There were times that every single flight ended with black screens and/or CTDās. Total demoralizing that was.
I did have the table open to the wind profile page.
Interesting notes youāve provided. Iām fairly convinced the issue was(is) the 414 and not anything else.
Thanks for the input.
after i reduced the road traffic to 25% (thanks for the tip @UnitedArt) and the work of Asobo most of my 20 third party airports can be used. I also have at least 6 sceneries installed. However, I get black avionics with 5 of them. As already suspected, the CTD was replaced by Black Avionics. But not at all airports. that is already a huge step forward.
With this beta, itās like playing an entire different Simulator. For instance, i just departed from Flytampa Athens. Ever since I own this addon it was nothing but trouble, countless CTDās en black screens. Now, I took my time litteraly half an hour to investigate every inch of this amazing airport, inside and out. I discovered things I didnāt even know they were part of this scenery. It is truly amazing.
Best part? Other then the earlier discussed little slowdowns now and then, it performed perfectly no matter what I threw at her.
So yes, now this Sim finally matured on Xbox. Iām so glad.
Same for me. I donāt remember when I last had a CTD and I am constantly flying the A310 on over 2 hours flights, sometime departing landing at add-ons. I appreciate that for some graphic perfection is a must but Iād rather they improve graphics gradually while the SIM is stable rather than having a SIM that is unstable and figuring out what to do about it. I might not have the knowledge or even the eyesight to spot LOD issues and anti-aliasing degradations but a lot of those issues to be clearly seen need looking at while in drone mode more than in flight which I think is what we more care about. I will never see degradation that happens vertically under the aircraft and if this is something to improve performance it seems a smart trade-off to make?
Yes indeed every paid airport I have now works I didnāt think I would ever say that lol without 3rd party updates and optimisations Asobo all along could sort these issues
I exited the beta just now and re-entered it. Man, things look bad in the public build!
LOD bluriness is still there on the runways though. Itās not quite back to SU10 levels.
Maybe this lower resolution of airport runways is what makes the beta more stable with 3rd party content, and in general? Maybe this will be the compromise we will have to live with, at least in the nearest future
It is possible. I doubt it. I think they have made it clear they intend to return the Xbox version to its former glory, and this issue looks to be reproducible on PC.