Hi there could somebody tell me how to assign the nozzle direction correctly on propeller pitch on hotas 1 ..ie which buttons to use Thanks ![]()
See my post further up with screenshots. If you donāt use the rocker behind the throttle for rudder, I think that works well. Otherwise you can use any buttons that make sense to you that are not already needed elsewhere.
Well camouflaged!!
Hey guysā¦new to forumā¦loving the harrier and getting reasonably good at VTOL but whatever I do at end of sortie I canāt shut down the engineā¦followed the checklistā¦.anyone else having the same issue ?
I donāt have the sim open next to me, but the fastest way to shut down the engine is to kill the fuel flow. Hit the lever next to/behind the pilotās seat on the left, then turn off the pumps too for the sake of completion. After the engine winds down and dies, turn off the GEN and BATT switches on the right/forward side console to shut the plane down completely.
Iāll admit - I wasnāt going to get the Harrier because (a) I have the F-35 already for hover fixes and (b) I know of its reputation as a very difficult aircraft to fly. But the videos looked so cool⦠So I took the plunge. ZERO REGRETS. This is a terrific airplane ā i.e. exactly what I expected from Dean and Jack and co.
And itās really not all THAT difficult to fly if you understand how the plane works and youāre very delicate on the throttle and the nozzle pitch. I managed to land vertically on my first try, even!
One nitpick: The checklist (or possibly the manual? it was somewhere) says to push down the fuel flow handle as part of the startup process. This is reversed: you pull up the handle to start the fuel flowing. It took me a good five minutes to figure out why my engine wasnāt startingā¦
(Okay, two nitpicks: this isnāt just for the Harrier ā while the background photo on the manual pages is very lovely, it does make it difficult to read the text in some cases. Maybe tone it down a bit, or go for something more solid and less ābusyā?)
I ran into this as well - the plane loads up cold & dark with that handle/lever up already. I think this is a startup-state thing that can be adjusted in a future patch - just have the plane load in cold & dark with the handle down. Iād also like it if the C&D state had the canopy open, as if you had just climbed in. Several other planes (a lot of the warbirds I like) load in with open canopy, so closing it as described in the checklist is another bit of immersion.
Had done that but engine fails to wind downā¦just wondering if itās this reverse switch thatās throwing meā¦will take a look laterā¦thanks for the reply
I just put that on the mini joystick I usually trim with.
Since we donāt have any weapons, we donāt need an aileron trim.
With up and down I trim the elevator, with left and right I adjust the nozzles.
That works very well and I have my left hand free for the throttle.
Does anyone else on xBox have blank checklists? Or is it a bad install for me?
Per discussion on the DC Designs Discord, itās a bug that will be corrected in an upcoming update.
Ok thanks.
invalid channel
The link expires after 7 days. Either search Discord directly, or ask nicely for someone to post a current link. Merely replying āInvalid channelā to a 3 week old post doesnāt count. ![]()
Ok, so I take everything back⦠Iām having fun now. ![]()
Tried landing on the Jayshrike mod carriers, but itās either the jetās fault, or the carrierās fault. The jet doesnāt āstickā to the moving deck at idle⦠it stays in place while the carrier deck moves along under itā¦
It works fine on the LHD America Class. Wasnāt something about this addressed in the last patch?
I think thatās one of the challenges of the simās ground physics as applied to moving objects (e.g., ship decks). The Seafront Simualtions Island Vessels (Hawaii) has several land-able ships, a couple of which are moving. They āsticKā to the deck until the ship changes course along its programmed course/path, then slide a bit until the ship starts moving straight. More amusingly, if you hit the ESC key to pause the sim or change something in a menu, the plane stops moving entirely but the ship does not - pause more than a second or two while landed on the deck and you may flop to the sea as soon as you return to the sim, lol.

