Developer stream Dec 4. What do you want to know from the devs? (unofficial)

Well written post and well said.

I’m disappointed with the launch but I imagine that the team must be under immense pressure both pre and post launch. I agree I would like more communication, but I will say that compared to 2020 this is still a huge achievement in terms of content, complexity, graphics fidelity, QoL services like charts, etc. So I do thank the team for their hard work and it is a shame that there was not more time available prior to launch. I want to and do believe with time this release will be everything it should be.

That said I do have questions -

This bug seems to be fixed in 2024 but is still broken in 2020.

Would like to know if they will do fixes for stuff like this in 2020, considering its game breaking if you try to do a polar route. How much difference is there between 2020 and 2024 in terms of this, can they just apply the same bugfix?

Why are there so many camera issues in both 2020 and 2024? Is there a fundamental issue with the world and camera coordinate systems?
This seems to have been broken by SU5 of 2020, that update seemed to introduce many issues.

Is the local cache in 2024 working correctly? Why do textures seem to be redownloading often?

Why did having the cache enabled cause lower performance or stutters in 2020?

Why does the installer only download and decompress one file at a time, leaving the network idle while doing so, and meaning the network never reaches full speed, rather than downloading an archive then decompressing it all at once?

Why was that behavior not changed between 2020 and 2024, when apparently that is the major issue causing slow update times?

Why was so much emphasis given to cloud storage when storage space was never a primary issue, slow update speed was, which goes back to the installer behavior?

The 2024 UI design does raise some questions also.

Edit: I’d forgotten this one, but just encountered it again -

Why does 2020 auto disable streaming data when a connection is lost, but not auto re-enable it when the connection is restored?

And also why did ATC get patched so that they clear you 2000ft ahead if your climbing, but not if you’re descending?

Both of those particularly leave me with a “job half done” experience, even though they are minor. Like the dev doing the work didn’t have time to finish the fix properly.

Another question, why is the DLSS version in 2024 so old? Is the team aware that users are swapping this file to newer versions with good results?

3 Likes