This week’s development update has been released:
Use this thread to discuss the Development Update
This week’s development update has been released:
Use this thread to discuss the Development Update
Please try to correct (and add it to the hotfix) the problem we are having with throttle/prop/mixture getting reset to 50% when returning to the sim from the menu.
I’ve always have some kind of issue coming out of the pause menu. Normally my engines will just die out completely once I restart. Always has been kind of wonky. I just never pause anymore.
I’m interested most in seeing Turboprop Engine Logic Issues being addressed; I feel like that’s the biggest holdback from seeing a decent 3rd party turboprop in MSFS.
I am not sure about the Pause menu. I do not use it.
But load up the Grand Caravan, push the three levers all the way forward, and then press ESC twice (once to enter the menu, and once to return to the sim). You will then see that all your levers are reduced to 50%.
Yea I’ve seen that bug get posted. When I said pause menu I meant the ESC menu. I’ve always had issues there too, just not the new one. I’ve never even used active pause since I read the bug reports when the sim first launched so I knew to stay away from that.
Is the marketplace update due tomorrow?
Can you fix graphic please? I paused playing the game for a while and re-installed the game but the graphic of the game has been broken. Seriously, you don’t fix this issue? I was in the game industry but I’m not sure why your QA just left this serious problem. I just feel like I wanna dig my eyes because of this potato graphic. It seems like the game is more FSX.
Ok… I just read the threads in this site.
It just reminds me of the FSX. You advertised with the waves but that was a cheating.
You guys just ignored: Customer Obsession and Earn Trust. I don’t see your studio’s future will be bright.
I always use SET PAUSE ON/OFF (bind these to keys) which actually does pause the sim, unlike active pause. However, time does not stop - but that is true of ESC and active pause too. see this thread:
@Jummivana there is also this annoying new issue when you hit the escape button and then thorttles, flaps .. etc will go to 50%, will this as well be addressed by the upcoming patch? Thank you
In the hotfix, could you please restore the “Toggle Cockpit View Freelook (Hold)” (right mouse button) which is no longer working after going into Instrument View (Ctrl-1 etc).
The issues we will be including:
- WASM stand alone modules used in some add-ons are no longer working
- Cockpit screens can be unresponsive if the RTC is not skipped
Please, don’t add issues; fix them.
But as mentioned by others in this thread, 1.15.7.0 added so many other bugs like broken cockpit views, the axis 50% bug, etc. Not including them in the hotfix is extremely disappointing if that would be the case.
Thanks for acknowledging the problem hundreds of users lost their logbook with the “packages out of date”
…But are you keeping a record of the users that have been affected?
Because our zendesk tickets got closed!
Still no info on 747 ground steering and flaps issue , I lost count how many times I mentioned to zendesk since few updates ago
I doubt whether MS/Asobo will be able to restore missing logbooks. More likely is to stop the problem happening in future.
Agreed, please Asobo, in the hotfix, restore the “Toggle Cockpit View Freelook (Hold)” (right mouse button) which is no longer working after going into Instrument View.
Even if they can’t, at least, I wish they could make the PC version address this in a PC specific way. In effect, all user-facing settings regarding controllers, logbook, and a few others are all "managed’ as if the PC is an Xbox(1).
The problem is that if there is a bug in the code, or a bug in the “cloud” sync, you loose it all like the recent deleted logbook bug is telling. Instead, with user manageable and editable files (json, whatever), every single user can manage his/her own backup and restore process in case this is happening.
I doubt they will change this because the way the game is managing such user settings is also a by product of using Xbox related dev tech and tools, which is encapsulating all of this inside a tightly controlled system. This shouldn’t make impossible adding the capability from a technical standpoint though, because whatever the “managed” system in place, it is still possible for the game to implement code to load user managed settings files after or in-lieu of the initial Xbox managed settings.
Yes. My hope is that the logbooks weren’t overwritten or re-created, because in that case it’s bye-bye.
I hope there is a corrupt entry or a new index of entries in the database and all previous records are just ignored due to poor coding.
Opposite happens as well. When on final, if u escape and go back, power doubles, lol