I’m playing at 4k and was running at 30FPS capped when I had my 1080Ti, but the 30FPS bothered me in certain situations. I know most people are fine with it, perhaps it’s my non-gaming monitor.
Now with a 3080, I’m getting between 45 and 60+ FPS but obviously MSFS won’t let you V-Sync at anything between 30 and 60. 30 would be too low and 60 is unachievable most of the times with my preferred settings (Custom High / Ultra with render scale at 80%).
I tried setting it to 40FPS in Nvidia Control Panel but this causes tearing.
After an hour or so of playing around, looks like my best bet is to leave it uncapped and let it fluctuate. This was noticeably jerky around 30FPS but at higher frame rates it seems to be less noticeable.
I was wondering if I’m missing something. How have you guys set yours up for the best performance / smoothness balance?
Uncapped because when I pop out a screen, I.e. the MCDU, I get a massive FPS drop which is much less or better, not noticeable, without a FPS cap to 30.
Core i7-11700F, RTX 3070, 32GB DDR4-3600, running at 1440p Ultra across the board. I get anything from 35fps at LGA in a gloomy overcast storm at night to 70fps+ in clear air 10,000’ up over Hawaii. GPU stays nice and pegged at 98-100% full time, CPU usage <30% overall, usually much less.
Let my monitor worry about FPS and me worry about flying.
Uncapped. I also went from a 1080Ti to a 3080Ti. Vsync makes the CPU work harder, and the screen tearing is very minor without it.
Also, your monitor determines the sync rate. My 4k monitor is 60hz, so it syncs at 60 or 30 FPS. You can’t sync at 40. You can cap your frames in the NCP at 40, but again, this adds load to the system.
Also, my monitor requires a Displayport cable to give me the best performance. Let the system go as fast as it can without capping.
Running capped. V-Sync on. 60 fps. Wide screen g-sync monitor at 60 htz. i9-9900, 2070 super. Running ultra settings and getting 50-55 fps most of the time.
Capped at 30 in game. Most things running Ultra and High.
Rendering Scale @120, even on busy airports like LAX and LHR, I have a smooth, stutter-free flight with the FBW A320 and 100% AIG traffic on.
Looks like I need a 4k GSync monitor then, but there’s not that many affordable options at the moment, not 32" anyway.
@OldpondGL I presume your monitor is Gsync/FreeSync? And would you recommend DP? I always thought HDMI was better and invested in a decent cable. I can try a DP cable, but the one I have is a cheap one.
I was also curious about what the eye can actually detect; and it seems the general rule of thumb is between 30 and 60 although this study in 2014 found that some could process an image after seeing it for just 13 milliseconds which equates to 75fps! Anything more than 60 is probably wasted effort based on biology.
I know there are endless debates about this, but I prefer to just believe what I see
When I fixed mine at 30FPS it appeared smooth when high up and viewing far away scenery. But flying low / looking down at the ground there was unmistakable jerkiness. It was actually very distracting, enough to make me upgrade my GPU at huge expense.
Changing my settings so I could achieve 60FPS made it silky smooth. This is slightly off-topic though, I posted a question about this a few months ago which went viral!
But yes, I agree I don’t think I’d ever need more than 60FPS.
Yes, I think 60fps is definitely the one to aim for. Apologies for the eye fps thing - I took myself off down a google rabbit warren after thinking about it and wanted to know more; anything to get out of work for 10mins he he
Cap that sucker or else the RTX3090 goes nuclear in splash screens and menu’s.
(as fun as watching absurd FPS counts gets when it’s loading/updating/splash screen…)
In fact I wish there was a way to have different tiers of cap.
120Hz would suit me fine in game and desktop but I would actually not mind capping down to 60hz during updates, menu and splash screen.
Capped at 60 in Nvidia Control Panel, as otherwise the graphics card runs flat out in the menus which can’t be good for it, and makes a lot of noise from the fans.
Same.
When I had a freesync monitor I had the flickering issue, therefore I kept VRR off and capped at 48 fps (144/3).
Since I bought a GSync one, the sim is smooth at any framerate and I leave it uncapped.
What range of framerates are you getting? I was wondering if higher fluctuating frame rates are less noticeable than lower rates, or is the GSync so reliable it can just handle anything?