Extreme flickering and stuttering with Frame Generation

Same issue for me just now… ugh, when will this sim be ready to use fully.

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I gave up really. Not using this sim any more until they fix the issue. So sad that i have spent my money with zero value. Even re ordered lost of sceneries and aircraft for the sim where i cant use any of them. I m not still sure about whose or whats bugs it is. It might be NVIDIA issue or Sim bug or both. Not happy how no one included with this is paying any attention. I dont see this in bug list either.

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@DrewmorKuZy made me aware of this post, so here’s my take on it, sadly You can’t do anything about it.

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Do you have the same issue if you follow the OP’s steps to reproduce it?
• Yes

Provide extra information to complete the original description of the issue:
• İn MSFS2020 especially in 3rd party planes and when frame gen is on

If relevant, provide additional screenshots/video:
https://drive.google.com/file/d/19ReZgu0hgwkdJQhOCNnzE-V8UQG2wNwd/view?usp=sharing my specs: RTX4050 Laptop GPU, I7 12650H, 32GB’s of DDR4 ram, 1Tb NVMe, 1080p 144hz display.

What size is your Rolling Cache, and what type and size drive is it located on?

I do not use a rolling cache. My Sim is on a 3TB SSD drive.

I highly recommend creating a 128GB Rolling Cache.
In FS2020 deleting the RC was a viable option for solving certain problems.
But FS2024 uses it in a very different way, and it’s a necessity.

BTW - If you want to take a deep dive into why, read through this thread by someone who knows a LOT more than I do about the subject.

Try it and see if it solves your problem. Because it’s a cache file, it may take a few flights to settle in.

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Greetings!
My English is very bad, so I write through an automatic translator.

In the Cessna 172 G1000, when there is a two- or three-monitor configuration, the built-in EFB tablet, when actively working with it, causes out-of-sync monitors and, as a result, microfreezes with a drop in frame rate and an increase in frame generation time (monitored in AMD Adrenalin software). When the EFB is turned off before the flight or when it is taken out to a separate monitor (the tablet is rolled up), the flight proceeds normally. I haven’t tested any other planes yet.
Configuration: Ryzen 7 5700X3D, RX7900xt, 32 Gb

Thanks for the advice mate. Much appreciated. I will test it out when I get some sim time and report back.

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Having this issue in 2020. REALLY annoying, Lossless Scaling works as a FG alternative, but its not optimal and paid. I already reported the bug to Asobo a few days. Dealing with them.

So far I tried these fixes:

-Setting frame rate limit to 50/33% (stutters returned)
-Turning off FG entirely
-Clearing the Rolling Cache
-Turning off Vsync (though it disables framegen)
-Switching to TAA, FXAA, esc (with framegen enabled)
-Switching DLSS Super Resolution profiles

None of those fixes worked sadly. Until Asobo decides to fix it we’ll be stuck like this.

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Do you have the same issue if you follow the OP’s steps to reproduce it?
• Yes

Provide extra information to complete the original description of the issue:
• Only started to become a big problem after the full release of SU2 (was never in the beta) and while it did happen occasionally before, I was always able to fix it via ALT+ENTER twice. This is not possible anymore - it’s unfixable and the flight is all but ruined.

If relevant, provide additional screenshots/video:

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Update: FYI, updating drivers to the latest (I think 576.50 or something like that, the current one) apparently did fix any stuttering and desyncing with frame gen.
I was on the “everyone’s favorite” 566.36 before with my 4070, which had that awful stuttering since SU2. So if you haven’t tried the new drivers and are still sticking with good old 566.36, give the new one a try.

So about the flickering issue with FG, are we actually sure it’s due to Frame Gen ?

I’m asking because today I came across one of my old recordings on the SU 2 beta, which shows these flickering very clearly but without having any Frame Generation enabled. Wanted to post that at this time and… forgotten.

This was on SU 2 beta on 25 April. Setup is 5800X3D, 4070 Super and 32 Gb RAM in 1440p.
Video is in 1080p so ■■■■ quality because of SKILL ISSUE

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Yes, I have had it without using framegen as well.

Problem is often people rely more on their own pet theories/guesses rather than just stating the problem exists and they don’t know why

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I think the difficulty is that we’re probably dealing with several different “flickering” issues within this single thread.

When i was on a multiple monitor setup (using the experimental options in 2020), I was getting this weird flicker which was more like ghosting/ doubling of items, especially when taking off, this like runway details/lines/lights… it was just a mess and totally unusable.

I then moved to a single screen and never saw this again.

I did then start noticing a weird brightness flickering in certain conditions, which looked like a fishing beacon light illuminating the entire sky. This seems to be more related to gsync, but it was made worse by frame gen.

Recently, there was also another type of flickering that was only seen when frame gen is enabled, but you could often fix it by Alt enter ing out and back to full screen. I haven’t seen this on the old nvidia drivers, nor the latest version… but the last few versions before the latest had this issue.

I have now moved completely away from using gsync and actually disabled adaptive sync on my monitor all together.

Instead, i reduced the resolution of my screen from the frankly insane 7680x2160 at 120hz, down to 5120x1440, but this allows for 240hz.

I then use lossless scaling set to adaptive with a target of 240fps.

It sounds crazy, but it seems to work really well.

Very smooth performance, and things still look great for the most part (yes, the occasional artifact is seen, but it’s gone as quickly as it arrives, you really have to look for them, and it’s very much worth it for the over all smoothness of the sim).

Because of the 240hz refresh rate, i personally don’t even notice any other issues in other games, like screen tearing or anything like that.

It’s probably the best my pc has ever run.

I did also try, yesterday and today, switching back to 7680x2160 at 120hz, but setting the system to gpu scaling rather than display scaling… but I’ve just changed it back again, as i think that res is honestly just too much and things felt better at 240hz, which means reducing res to 5120x1440.

Anyway, I’m ramblimg… the point of the post was…

I think a lot of DIFFERENT issues are being reported in this thread, all labeled at “flickering”.

Some of it i think it’s related to frame gen.

Some of it is down to drivers.

Some of it is gsync/vrr flicker.

For me, the best solution has been switching to a higher refresh rate, disabling vrr and using lossless scaling i give me an inane frame rate. No more flicker, no more stutter, just great simming.