10:00 AM, gotta be just about bed time for the kids so I can fly right? lol
Looks great. Glad it’s all working
So bad this knobster will dont work with Xbox. Use of g1000 is very annoying right now.
To be honest, that’s why I ditched my Series X (bought it specifically for MSFS), but having to use the controller for everything killed it for me so I went the opposite direction.
Overtime I’m sure it’ll get there.
There’s other options out there for ya.
A lot of people are making button/switch boxes with rotary encoders. Most of them are plug-and-play. Most of the time you can communicate directly with the guy making them as well, to ensure compatibility with Xbox.
Give it a shot.
For me controller isn’t problem in most cases. Unless we count in some bugs and working with G1000. Entering anything into flight plan “by hand” is so painful. Two knobs to switch between constantly.
But I look on pc accessories with huge jealousy.
Correct me if I’m wrong, because I’m on PC:
On Xbox, isn’t there a button you can click on that allows keyboard input? So you can type, instead of using the dials? I thought I saw that in a video 2 or 3 weeks ago, and said to myself “Why didn’t they include that on PC?!?”
I guess that doesn’t get rid of the annoyance of having to navigate said menu with the dials, but it’s a little better…
In fairness, this should come as little surprise since no peripherals other than the very limited selection of Xbox compatible controllers work on Xbox, and you can’t run 3rd party software. Knobster isn’t a standalone device. It only works in concert with Air Manager, which is a 3rd party program which talks to MSFS via SimConnect. And the Xbox version doesn’t have SimConnect either.
Unless a device has an Xbox security chip purchased directly from MS, as well as the drivers being added natively into the Xbox OS, that device doesn’t work with Xbox.
That is on PC and Xbox, but only with the Working Title G1000 NXi add-on. If you have a mouse and keyboard attached to your Xbox, you can also use this functionality. But like I said, it ONLY works wiht the NXi, and not the stock GPS units.
Man, you are just all OVER this. Thanks for the info!
I’ll have you happily know, I finally got the FSUIPC software to work again. Took an entire wipe and install of both programs, but I finally have my peripherals back.
Thanks for convincing me not to give up on it.
As much of an ■■■■■■■ as some may see me (they’re not necessarily wrong), I’m always glad to help people out when they’re having issues if I can. Even if it’s just providing some information that may lead them to solve a problem themselves. I got a lot of help from the community in my early days after launch, being new to civil flight simulation. I try to give back when I can.
Tnx, i will try NXi.
Also i must buy Arduino with USB. As long button key bindable, it should work. Definitely worth time for experiments.
Heed Crunchmeister’s advice… May not work with Xbox.
Although, considering most keyboard and mouse set ups work with Xbox… Would a peripheral designed for Windows not also work on Xbox??
They’re definitely fun to play around with, though. If you’re serious about building from the ground up, give this website a look: Leo Bodnar, Simulator Electronics.
All the boards come ready to go(including software). Ships all over the globe. Sells everything you need (Switches, push buttons, rotary switches, Potentiometers)
It won’t work on Xbox. Guaranteed. I mean, you can try it. An adruino nano costs slightly more than a cup of coffee, so it’s not really an expensive experiment. But don’t get your hopes up.
Keyboard and mouse support is built into Xbox. Not the case for other peripherals unless they meet the criteria I mentioned earlier
- the security chip is a bare minimum for basic controllers that replicate basic Xbox controller functionality or a subset of it
- must have the drivers included in base Xbox OS support if it doesn’t.
As much as it’s Windows under the hood of the Xbox, the version of Windows on our computers comes with basic drivers for thousands of peripherals built in. That’s why plug and play works enough to get basic support for the majority of devices on the market. These drivers are typically either provided to Microsoft for inclusion into the OS, or their devices can use a generic driver already in the OS. When there’s no support, like for uncommon hardware, you have to install the drivers yourself.
Xbox ships with generic mouse and keyboard drivers and support for Xbox controllers and known devices that have the security chip and nothing else.
It’s useful only if you use Air Manager, and if you use Air Manager, you don’t want to be without it.
I’m new to AM. Where did you get the radios, throttle controls, etc.? Did you adapt them from controls for other planes that are available on Sim Innovations or did you make them yourself using their API? I’d love to have something like that because I DO have a second touch screen that I’m not using, and my Knobster is installed, but I’ve never seen anything like yours in the free or premium sections on the AM Website. Please educate me.
I do have the payware C172 panel. That’s where my throttle and mixture controls are from. Otherwise…
The radios are freely available in AM. They’re the Generic - Bendix/King KX 165A TS0 - COM1/NAV1 and Generic - Bendix/King KX 165A TS0 - COM2/NAV2 radios.
Audio control panel (Garmin 340) is also a free instrument in AM (Generic - 340 Audio Panel)
KT 76A transponder is also a free instrument in AM (Generic - Bendix/King KT 76A Transponder)
Collins ADF is part of the payware C172 panels
Parking Brake - Comes from the Beechcraft Baron payware panel
Fuel valve and primer handle are both instruments I made. They can be found along with a bunch of other instruments I built at the link below.
The panel backgrounds (plane dashboard) I made myself from screen shots from the sim. I still have work to do on them, but will release them when I’m done. I have an idea for something I want to try.
I find the dials the most annoying aspect of MSFS (not a killer but annoying nonetheless) so would love to use a Knobster (though it would be fun explaining to wife why I had bought something called that!).
However, I only really fly in VR so I don’t think this would be usable? I don’t currently have AM but would happily get it if there was a way to make it work in VR.
At the moment I have a steam deck with my main dials mapped to Up and Down buttons (easy enough to remember the layout for operating by feel) which works well but something like this would be awesome. I see they do an XPlane plugin for VR, does anyone know if the same is planned for MSFS?