GPU Overdraw mitigation is a area of opportunity for this Sim to have significant optimization.
This is very topical in Android dev environment, and I suspect that due to high leverage of js + html5 in MSFS rendering, we will continue to see more optimizations in this area as the Sim matures. [I could be wrong]
Excellent Article for your consideration
Overdraw is a consequence of limited time and deadlines, good news is Patch #2 addresses overdraw.
Asobo Studio is the best thing to happen to the MSFS franchise. Their commitment is clear!