I finally tamed my crashing (CTDs) with a bios profile just for flight which involves not using DCOP (XML) for ram but going AUTO - yes it’s annoying I had to do this but 8 days crash free!
@MrTommymxr, @jonasbeaver and the crew have created a DA62 mod that is by far the most realistic flight model I have flown out of any of the planes. That together with the working title G1000 mod has increased my enjoyment exponentially!
Note: The FS20 file system is very fragile. Mods can interfere with each other very easily. Please double, tripple check your community folder before posting. FAQ can be found on the Flightsim.to page.
99% of problems have been fixed simply by removing some other old mod.
Please delete the whole DA62X folder before updating.
This mod aims to improve the default DA62 in as many aspects as possible.
Also included is a modified checklist that takes into account missing features and a quick rund…
I can now transport myself anywhere in the world at fixed height, speed and direction without crashing the PC with the awesome addon Flightshare
I now have a Little Navmap flight follow window embedded in the dropdown MSFS toolbar menu inflight.
GitHub - bymaximus/msfs2020-toolbar-little-nav-map: Microsoft FlightSimulator 2020 Toolbar LittleNavMap window
I can now turn on and off the HUD in external view thanks to more genius from
Hello everyone! There is my small mod/improvements of the GAME. Let me tell you about them.
SimUpdate 2 compatible.
Integrated msfs-toolbar-nohandle mod to hiddenui
Added animation to details text in nameplates
Added lots devices in addcontrol
Added two new mods. [uimod]-mugz-hiddenui and [uimod]-mugz-worldmap. Completely rework toggling functional.
WARNING! If you have installed any of my mod downloaded before 14 Nov 2020, please rem…
I can now create external views from the cockpit and save and load them thanks to
Discussion [HOW-TO] Cockpit camera outside the cockpit
I improved my inflight stutters with Process Lasso thanks to a comprehensive post from
I noticed scenery loading gives micro stutters from time to time, this happens only the first time you fly the place, next time, it does not happen if scenery is still in rolling cache
I noticed also even scenery loading uses a continuous bandwidth of 500kb/s to 1Mb/s so very small compared to my 600 Mb/s internet wifi bandwidth, micro stutters still occurs sometimes (guess probably due to servers)
Absolutely awesome guys - thanks very much and please please please continue to improve MSFS with your passion - it is really appreciated!!
Try using DOCP and downclocking one step. For example, 3200 to 3000 MHz
So removing an overclock fixed crashes. It’s often one of the questions I ask first when someone reports these issues.
DCOP/XML should be using rated settings and therefore not technically an overclock - but these days with Ryzen chips and 570 motherboards, Precision Boost Overdrive etc even a standard setup is in fact an overclock and on top of that many Graphics Cards are overclocked as standard. In essence it is very difficult to ascertain where factory standard settings and overclocking begin and end. Just saying