For me, North America, Pacific Northwest, the weather is wrong (regardless of where I fly in the sim), and has seemed to be static for several days now.
Is it possible that based on my physical location the sim connects and updates a particular set of servers? That could explain why a NA player sees static weather and a player Europe seems something closer to live weather?
Can confirm North America, Pacific North West seems to be restored.
It might be nice if the data vendor would acknowledge when the weather service is experiencing an outage and possibly provide an estimated time for restoration.
Relying on crowd sourcing to identify and track a Microsoft network failure seems to be a customer hostile posture.
I have REX aswell but honestly, i prefer the MSFS weather. REX is not that accurate over a whole flight. You can have overcast and nothing but clouds around you, 5 mins later its CAVOK. It breaks the immersion and only renders the weather kind-of correct around the airport it takes the metar from. So far, flying in europe, the MSFS weather and the pressures is very close to the real world from my experience.
Especially the pressures. As i fly on VATSIM only, so far the MSFS pressures were always correct, or off by 1hg/in.
Yeah I have REX too but have hardly used it. The issue I have with REX is it only injects ‘themes’ so if CAVOK is reported the full sim is CAVOK, if overcast the full sim is overcast etc. With the built in live weather although it’s not always spot on I like how I can see and approach weather systems.
exactly this. And this is by far worse than the MSFS weather. Its such a wast of money IMHO.
Always have used REX in older sims but for MSFS it is definitely not the better option of the two we have…
I think as we rely on more cloud services to flight sim / game … the Trust model certainly needs to be that a lot of companies use in the business world…
i.e. there needs to be a service to let us know the status of the individual components
I am finding I am getting far better results and consistency with “unreal-weather-live-metar”, than with the Asobo “Real Weather”. At least if I call up an airport Metar, the weather at that airport now matches the Metar, which is the same as the current RW Metar for that airport.
MSFS seems to be injecting the ATIS wind speed at 1000ft, and the halving it at ground level.
THIS IS SO WRONG !!
ATIS, ASOS, AWOS informatiuon about wind is measured at ground level (or on Towers), NOT at 1000ft.
In MSFS, a pilot on the ground gets ATIS wind information, say in a Cessna, with a 20 knot crosswind. proabably way beyond his ability to land or even take off.
But MSFS has made the GROUND winds 50% of that ATIS value – ie 10 knots
But its a SIM, so they try, and Guess what, its not so bad … “BOY are they GOOD” – they now think they they can and take off in a 20 knot direct crosswind … but in fact, they were doing so in a 10 knot crosswind,
Then it does not help that MSFS’s ATIS appears to being giving that Wind speed in ft/sec and not Knots !!