LOD > 2.0 + true Ultra Setting - is it possible after the ultra setting bug?

If you go to Properties and:
Change the Box (check it) for “Read Only”
Then Apply and OK

There is no way you will have a duplicate.

Thanks will try that!

Still running like this here…

{Video
Adapter “NVIDIA GeForce RTX 3060”
Monitor 0
Windowed 1
FullscreenBorderless 1
Resolution 5760 1080
FullScreenResolution 5760 1080
PrimaryScaling 1.000000
SecondaryScaling 1.111111
PrimaryScalingVR 1.000000
SecondaryScalingVR 1.000000
VSync 1
HDR10 0
Raytracing 1
PosX 43
PosY 16
}
{Graphics
Version 1.1.0
Preset Custom
{Texture
MaxAnisotropy 16
Quality 1
}
{SuperSampling
SuperSampling 4
}
{Terrain
LoDFactor 4.000000
}
{OffscreenTerrainPreCaching
Enabled 1
Quality 3
}
{ObjectsLoD
LoDFactor 4.000000
}
{Shadows
MaxSliceCount 4
Size 1024
DLightContributionCullingThresholdS0 0.100000
DLightContributionCullingThresholdS1 0.100000
DLightContributionCullingThresholdS2 0.100000
DLightContributionCullingThresholdS3 0.100000
OmniContributionCullingThreshold 0.000000
}
{HeightFieldShadows
Enabled 1
Size 512
}
{SSRaytracedShadows
Enabled 1
Quality 3
}
{Water
FFTSize 512
}
{VolumetricClouds
Enabled 1
Quality 3
}
{VolumetricLights
Enabled 1
Quality 3
}
{SSR
Enabled 1
HalfRes 0
Quality 3
}
{WindShield
Quality 3
}
{SSAO
Enabled 1
Quality 3
}
{AA
Enabled 1
Type 2
}
{Bloom
Enabled 1
}
{DOF
Enabled 1
Quality 3
}
{MotionBlur
Enabled 1
Quality 3
}
{Buildings
Enabled 1
Quality 3
}
{VegetationLarge
Enabled 1
Quality 3
}
{VegetationSmall
Enabled 1
Quality 3
}
{TextureSynthesis
Quality 3
}
{PostProcess
Enabled 1
EyeAdaptation 1
ColorGrading 1
Sharpen 1
Fringe 1
LensDistortion 0
Dirt 1
LensFlare 1
FilmGrain 1
Vignette 1
LensBlurMultiplier 1.000000
FringeMultiplier 1.000000
}
{VectorDataTessellation
Enabled 1
Quality 3

…never set it to read only, as long as I dont touch the low/med/high/ultra slider it’s fine.

I also always forget my community folder though there isnt much in it :wink:

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I have to mention a big butt … not mine I’ve been low carb a few months

bigbutt

That line is important, if it reads anything other than custom and you do not save the file as read only you may have issues

Thanks for sharing.

Do you simply untick as “read only” then edit the settings within the file followed by save and thick “read only” again?

This requirement did not change for 1.19.8.0,

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I dont mess with it, leave it as is.

By default it is not read only.

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Ok. Don’t mess with it.

Keep your crummy graphics.

I’m just trying to inform users of options, if they want them.
If they are as happy as you are, then fine.

I appreciate the advice im just not sure I am doing it right.

Untick “read only”
Edit Configfile
Save
Thick “read only”

I think its right. When I entered the sim it initially reset all my graphic settings so exited the sim once again and re checked and seemed to be ok.

Checked file and the amendments seemed of change.

Bar the lod is there any further settings you suggest changing in the config?

No. the 2 mentioned are the only one I change.

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Thank you.

Am I following the correct procedure?

I don’t set the file to read only, and my custom settings remain. The trick is to not adjust settings via the GUI. I changed the scenery caching to Ultra, and the file was updated with the new setting, but my LOD 5 settings were still there, because I didn’t touch that particular slider.

Dude, if your config is set to custom and you don’t mess with the slide thing that says low/med/high/ultra the mark as read only is superficial.

I use 4x4 LOD and love it, I have a shortcut on my desktop with a custom icon to my userconfig right next to my screenshots to enjoy it more often … i just don’t use read only and it works.

thisstuff

I’m about to KHYA to KBVY in a sunset in my Cessna, feel free to join

Well, I had it set to Read only. It worked FS2020 did not change it.

I went back to the Main Menu or desktop. Changed it to not “Read Only”. And ran FS2020.

FS2020 changed it back to the FS2020 default.

Changed “Custom” to “Ultra” and LODs to 2 from 9.

4tehluvofgawdzies

this over rides and makes your pre-set 9/8/7/6/5/X LOD not work/

Mildly edited for more less aggressive language.

2 Likes

No idea what this means.

But, the “Ultra” was put in the UserCfg.opt file by FS2020.

I thought this was what my Post was about.

This was a reply sent to @gordongreig.

His Post:

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

This was my reply to him acknowledging he was correct.

  1. Checked UserCfg.opt File
    Preset Custom
    Obj LoD = 9
    Terrain LoD=9
    File - Read Only
  2. Start FS2020
    When World Map appears
    UserCfg.opt is unchanged
  3. Exit FS2020 via “Quit to Desktop”
  4. Start FS2020
    When World Map appears
    UserCfg.opt is unchanged
  5. Great, this is what I wanted. Thank you.
    And, I judge my graphics settings/quality from what I see on the
    display. There is a world of difference from LoDs = 9 and LoDs = 2.

Note:
You said and I had seen on other Posts to not change any
settings in the FS2020 Options, General.

Edit:
Previous statement deleted.
Next day and new power up of PC and options remained the same.

Edit 2:
FS2020 itself has changed the Options, General, Graphics option for
Global Rendering Quality from Ultra to Custom.

Thanks, again…Ron S

I think once you set the preset from Custom to Ultra internally the game simply ignores every other “custom” value you changed. It’s probably running at whatever LOD the preset Ultra has and not at 9.

If the sim put Ultra in there then you are using the default Ultra settings. If you adjust a single thing after that, like turning motion blur off, then it will write Custom instead.

2 Likes

Able to fly at LOD 4 for both terrain and objects and keep a 30 fps locked frame rate. Anything higher can drop into the teens with head turning. Much better than previous with pre-loading of cache but I’m still only using 8 GB RAM (out of 32) which is slightly up from 5GB pre-WU6.

I still think there are some optimizations to go but I’m pleased with the visual/frame rate balance at this time.