Microsoft Flight Simulator 2024 General Feedback

They really need to expand career mode to make this a great game. There’s 70 planes in the standard edition alone but it feels like career mode only uses a handful of them and there isn’t any heavy cargo planes to progress with.

I was also shocked that you couldn’t choose any paints despite being able to in free flight, we should be able to choose different paints for our aircraft.

Please bring more variety to career mode.

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Best workaround I have found is Lossless Scaling or Frame Generation. At least until off the ground.

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Before the first System Update, I guess we resort to workarounds. With a four year old sim you can resort to plugins. :joy:

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System Update?

Can someone explain Lossless Scaling to me, I seen it referenced a lot - and I read about it on Steam but I still dont really understand how it works, especially different than other down/upscalers. Thank you.

Things are getting better with this simulator…I have been able to get the flight controls to function and I did fly a trip on this simulator using only msfs 2024 ATC which is still minimally adequate…my opinion on this simulator is more positive than just a few hours ago, so maybe as time goes by this simulator will be as functional as 2020. For me the jury is still out on that.

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Lossless Scaling app sits externally and does a post process on (any) games output.

It has 2 components - scaling (I don’t use this part) and frame gen (I use this part).

The frames generated are not interprolated frames like the internal nvidia 40xx series frame gen say. It just adds in extra frames to get the FPS output boosted and for the most part it works really well.

In both FS2020 and FS2024 I am using it in conjunction with in game VSYNC set at either 50% or 33% of 60Hz (in game) to target a very steady 30FPS/20FPS output, which can then be scaled by 2x or 3x respectively with the lossless scaling app.

You find with traffic added in + high res textures + 4K output + flying airliners, it taxes my 3090 in either sim so it’s far better for me to target a lower FPS in game and then boost the FPS output with the lossless scaling app.

It’s hands down the best £5 I’ve ever spent on the sim. (Other people may have had a different experience though)

Key points for me is to target a smooth sim output even if it’s only at 20 or 30 fps before boosting. If I don’t do that then it may not end up being as smooth after lossless scaling boosts the fps as it should be.

Downside to the app is you need a Steam account just to buy and then use it. I have set one up just to use this app though.

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Bugs aside, I found I went through 2 weeks of pain (controls setup, figuring out new work flow, graphics settings & adding in 3rd party stuff & FS2020 airports etc), then I started to enjoy it more. There is definitely a lot of initial pain required though (and bugs encountered depending on what you are using or doing). Glad you are making progress though.

I haven’t been back to FS2020 much since FS2024 released and am finding it quite enjoyable now. I’m getting more comfortable with it (bugs aside). The good thing is the base sim is quite stable (eg. no CTDs during a flight encountered yet) and the streaming (since it was fixed) is working for me in most situations, even with my slowish ADSL broadband. I just have to know when to let things (aircraft/scenery) load.

Having good 3rd party add ons definitely helps smooth FS2024 though (Fenix, BATC, GSX, Simbrief & Navigraph), but I’m somehow even managing to find some fun in the default 737 Max too (some bugs aside).

F2024 (as a base sim) is nowhere near as bad as some of the hysteria laden posts would have you believe. It’s too bad they didn’t iron out the obvious bugs as well as simplify the controls ahead of releasing it, because 2-3 months of beta testing would have resolved a lot of issues that people are encountering and lead to a smoother release with fewer complaints.

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How do you manage to wait for loading the destination scenery after a 2 hours flight? For me this isn’t an option. It just has to work. And I never want to see unsharp gauges (which I still see sometimes. Ever less often, though).

Until this works reliably 2024 is not a serious flight sim for me. Else I’d rather not fly at all. I’m not addicted.

However, good that there’s still 2020.

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Most of the time I fly between locally stored airports. Admittedly flying into a streamed larger airport for the first time isn’t as much fun. This of course will hopefully be addressed when we get to download more content locally when the marketplace releases.

Since I’ve expanded my data cache to 128GB, I’ve seen less streaming/loading related issues though. Even many of the slow to load gauges you talk of are not as prevalent for me now. (they are probably now being stored in a local cache), again this will be largely solved when we can download them locally. Most aircraft just need to be given time to stream in to local storage before using for the first time.

An obvious problem with FS2024 is that (what looks like for faster load time/access reasons?) they seem to have allowed us to start flights/challenges etc before the scenery and aircraft textures are all properly loaded in, which in hindsight may have been an overly optimistic approach with less than optimal outcomes for many of us with slower connections or poor access to servers.

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It took years for some devs to recover thier games from overwhelmed negative reviews due to miserable premiere, I doubt Msfs24 will recover reputation in near future. Maybe it will remain in red zone forever… :thinking: But profit goals speak stronger than customers expectations so we got what we got :thinking:

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This is no rant at all, but I am starting to become really worried. I hope moderators also have the decency to not immediately delete this topic, as it is actually important talk for the dev team.

The game at this stage, is broken, period. Not even the hardest fanboy can tell me otherwise. I am with Flight Simulator since 4.0, that means early 90s. I have played ALL of them extensively, and this is the first time, I am starting to feel, the game won’t get any more major improvements.

So many aspects are heavily and unnecessarily bugged and so broken, that many things could have been fixed already. Fanboys will ask me “which?” but there are so many I won’t even know where to begin. I do not even care about passengers stuck outside of a plane all flight long, which is an easy fix and 6 weeks later, it’s still there. However, planes spawning in airports that don’t exist, end-of-the-world event type surface (and windsaloft) winds on nearly every Career mission, uncontrollable trim bugs, other such bugs that actually make you waste your time, could have easily been fixed, but haven’t. Not even official words of acknowledgement that they exist, nothing.

Except for the disastrous server launch, actually nothing of importance has been fixed, nothing.

There is also no roadmap, no transparency, nothing, as to when things might get fixed, it’s as of now a totally ignored fact, safe to say, MSFS2024 is an alpha-test, that people paid full price to play.

I am still glad I got MSFS2020 ofc, but what is very disappointingly sad, is the fact that career mode is actually an awesome addition, I am enjoying it just as much as the early bush trips in 2020 (the later ones were rushed and lacked in fun), but it’s really depressing to see how a game with so much potential, has had not even the simplest of things fixed.

It seems like we have to accept the game for what it is. A broken yet addictive game to play, but this behavior by Asobo is just very unprofessional, there is really no excuse, why the game is still identical as in the beginning in terms of bugs that could have been easily fixed by now.

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We are not waiting for the next great airplane in 2024; we’re waiting to see if they can fix the bugs. The spell is broken. Nothing hysterical about it.

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It depends on what you’re doing in the game it seems.

From what I can see most of the issues are found when playing missions or career mode. I play solely Free Flights and have had nothing of the issues others have had playing missions/CM. To say it is “broken period” is nonsense. Yes, it needs a lot of work in various areas but I for one have made a free flight every day since purchase (8 days post release) and I have had successful flights each time (except where I crashed the aircraft into the ground :rofl:)

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Just exceeded a 4 week period of having absolutely no problems with 2024 :grinning:

I drop into this forum a few times a week, to keep up with the issues others are having, but apart from that, and desire to buy or spend endless frustrating hours , messing about with 2024 , fade more and more every day.

Best decision I made in 2024 was NOT to buy or waste time with 2024, at least till it starts getting much higher community satisfaction .

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Yeah, seems the best way to not experience bugs and aircraft bouncing to a crash is to just… not play this… disappointment :frowning:

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I am stuck at Malaga, Spain airport and cannot get out! I selected Los Angeles, USA, at a gate, as my departure airport, then the 737, The world view comes on the screen, and rotates the globe back to sunny Malaga, Spain! aircraft starts on the runway! Is there a way to escape from Spain??

I’m confused. Do you have FS24 or not?

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I would suspect they wouldn’t have any problems at all with FS2024 since they don’t have it installed!

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I mean MSFS 2020 is pretty good, considering how many people who were fed up with MSFS 2024 decided to go back to that one.

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I agree. But it wasn’t built well initially. I, and I think many others, were thinking “They of course had to learn from FS20 and FS24 is gonna be great at launch. Take all that FS20 knowledge, top if off with shiny new code, etc.”

Wow, how wrong we were.

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