I have never used customized tail numbers, but I do see that cleanliness does not change although it should.
Thank you very much for the POH excerpt, as well as the user sharing the explanation regarding flaps.
I switched between the 172 and 310, and of course it’s a different handling, but I noticed that the 172 wants to pitch up way more. So I too experience that the 310 flaps don’t generate as much lift.
As a rookie this is a thing I appreciate about the 310: It’s quite easy to slow down for landing. I even struggle most times to keep the speed up. I hesitate to put in the power. Combine that with my tendency to flare too much, and you get me falling out of the sky almost every time. Working on that.
But that left me with the question: Why deploy flaps at all? Why counter it with high power? Yes, stall speed is lower, so flaps allow slower approaches. But we’re still aiming to approach at about 105 knots. And to me it seems there is no challenge slowing down. So what’s the effect of the flaps? Is the aircraft supposed to be more stable at 105 kts with flaps?
For the gear handle, it sounds like a bad install. Contact support. Page 3 of the manual.
The way the state saving works on the PC is, you must exit the flight, but not the sim, in order to save.
On the Xbox, this may not work at all. It’s untested as we can’t test on Xbox till it’s released on xbox.
You must not change liveries in order to see the differences.
This is certainly the main benefit. My physics-fu is weak, but I seem to remember that, when it comes to forces during the landing, the effect of velocity on these forces is squared. (KE=½mv², someone tell me if I’m wrong.)
You also get a wider range of useful power settings when the flaps are down, ie. more granularity of control (for a certain change in speed, you move the throttle lever a longer way than without flaps, resulting in higher “precision”) and you’re already at a higher power setting in case you need to go around (probably less important for a piston engine than for other engine types, but it’s probably better for any engine to jump from 60% to 100% than to jump from 30% to 100%).
Disclaimer: Not a pilot, not an aircraft mechanic.
Among other things your attitude is more nose down at the same air speed so you see the runway better.
That’s the main thing I suppose, for visibility whilst maintaining the same speed as you would with less flap but more flat to horizon.
Actually in the only real flight lesson I’ve done so far, when we came in to land (not me controlling it at that point of course!) the instructor was talking through what he was doing and when he deployed the flaps I said to my boy (sitting in the back) “that helps us slow down” and the instructor said actually it’s not really for that, it’s so we can pitch down more without speeding up, to see the approach better. The top of the cockpit panel is really high in the Cessnas! I felt like a kid in a chair trying to look over the dining table ![]()
There is a big note that says “Warning” in the installer. There is a “browse” button to pick your community folder. In almost every case that it suggested the wrong folder was because someone uninstalled their MSFS and moved it to another drive. MSFS uninstall left behind the old config file.
Your other issues are likely hardware related…usual culprit is Honeycomb…
Hah, on my introductory flight (back in 1996, C152 N48270), I walked up thinking he’d take off, we’d go out to the practice area, have me do some maneuvers, and he’d fly us back… Nope… “I’m going to have you take off, fly us out to the practice area, we’ll do some stuff, and then I’m going to have you land the plane” ![]()
But, I did… of course he was right there, and he handled the radio (class D airport, KASH), but, holy cow (since I can’t say other words), I had the biggest smile on my face for days
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I had nearly 10 years of PC flight simming at that point, but, as you can imagine, that was FS95 at that point, lol :D, and Red Baron, and Gunship, and Strike Eagle, and Jet Fighter, etc, lol
Why that? The product you send to MS is somehow post-prcessed by MS and not until then flyable in an XBox? I wonder why that is? ![]()
I had forgotten how well the C310’s prop feathering simulation was.
Bravo!
Do you really care about the answer, or do you just want to be mad about it? It’s a real issue with good reasons.
Whoa!! Maybe a friend of his was a lawyer and he was trying to feed him some work for handling the case of accidental death ![]()
(On Series X)
I’m having an issue where the engine sound is completely muted when I load in on the runway. The engines are definately running fine and the wind sound effects are working. This looks to be reproduceable because it happened once where I had to quickly quit out of a flight, I go to do another flight and the bug strikes. The only way that seemed to fix it was to delete and re-download. It happened again when my Xbox crashed.
I don’t actually know how to register on the MilViz/Blackbird forums as I can’t seem to find a way.
P.S when I spawn on the runway, all the boxes are unticked on the tablet, it basically looks like I’m back to the first time use and the tablet refuses to disappear when prompted.
Nah, he was right there in case anything happened. And he talked me all the way through it.
Ok, I did look the first time to see if those files were there but something went wrong. The second time I ran it the files were there and I copied from the roaming folder that the installer put them there. This was new Windows PC so MSFS 2020 was never there.
Did you have any success with the state saving and the various parts determinations over time, my testing last night after reinstalling seems to reset every time I go back in the aircraft without need to repair or overhaul. I’ll try again tonight if I have time
Unfortunately no it doesn’t look like my state saving is functioning correctly. I turned on all the MSFS engine damage settings/etc and still doesn’t work. To be clear the only state saving that isn’t functioning correctly for me is the tablet engine conditions and aircraft cleanliness.
I left switches, cowl flaps, flaps etc in random positions and they all saved correctly. The tablet itself correctly saves statics and the setting itself. (I still see the aircraft is owned, failures on rarely, individualization, engine realism, system realism, and wear and tear are all checked)
Edit: I also only use 1 livery and have no dynamic registration within the sim.
Same here, I was going to do some testing but for some reason MSFS is trying to reinstall in another location for some reason so I’ve got another issue at the moment
I got this message last night on the official discord channel which might be worth investigating, I haven’t tried it yet:
Microsoft Store Version:
C:\Users[username]\AppData\Local\Packages\Microsoft.
FlightSimulator_8wekyb3d8bbwe\LocalState\packages\milviz-aircraft-310
Steam version:
C:\Users[username]\AppData\Roaming\Microsoft Flight Simulator\Packages\milvizaircraft-310
[23:01]
You could try deleting that 310 folder and let the files regenerate - That’s is where the saved states are. (or move them to a safe spot in case it doesn’t work for you. Of course this would reset all your individualizations etc.
[23:03]
The log files for the failures are in the “work” subfolder. This is in the manual page 8-3
[23:04]
Please note THIS IS NOT THE COMMUNITY FOLDER if you delete those you are in for a reinstall.
Ah I’m an Xbox user so I don’t believe I have any access to those file locations.