MSFS 2024 minimum required internet speed

As measured by Ookla Speedtest my internet speed is 24 Mbps down and 1.68 Mbps up. Now that users here have gained experience with using MSFS 2024, are these speeds sufficient to retain the 60 FPS I am now getting with MSFS 2020?

1 Like

when the servers are not under much load like at 3am UTC until about 8am UTC, which is the only time I have been able to fly in the UK, with my 24Mbps connection which manages a realistic ~22Mbps~1.4Mbps and with it set to 20Mbps in the game option for data, and with medium graphics setting 20Mbps is easily enough in the countryside of the US and Africa while maintaining 60fps.

while the server issues persist I have been avoiding populous places and have not been trying higher graphics settings like I ran in 2020.

2 Likes

Internet speed does not affect your fps, only load times. Your cpu and GPU affects fps.

In 2024 you can compare the internet speed to your harddisk/SSD speeds in 2020, as it uses the internet to load everything, rather than from your SSD storage media.

Your internet speed should be more than sufficient by the way.

1 Like

the speed at which specific data types are served to a program very much can affect FPS regardless of if it is a local HDD, SSD, your internet, a restriction at your ISP or the data centre its self.

we have seen it time and time again with MSFS2020, be it the servers playing up, or updates that corrupt larger rolling cache etc etc.

delay in specific data timeliness relative to what the program expects can tank FPS regardless of where that data has to come from, its the same when local cached data must be checked to see if a newer version is available, if the delay is longer than expected you get shuttering, be that reaching the timeout interval or close to it, which is why it is often quicker to deleted large rolling cache after updates then suffer the shuttering and low FPS in MSFS2020.

given MSFS2024 is much more heavily reliant on the cloud concerns about ones bandwidth is valid, even based on how MSFS2020 worked.

1 Like

Going by two bandwidth monitors Iā€™ve tried. Most of the time the download is a lot less than 25mbps. It can peak at 25 to 50mbps for very short times.

People seem to forget that FS 2020 was also primarily streaming. FS 2024 does more but many of those items are small going by the folders, at least some downloaded data is also cached. So obviously that means the second run should be faster if your internet is too slow.

So, I think a lot of people complaining about streaming time are suffering from some other issue. This is because their second run is not faster and they say it can take 5 to 10 minutes to launch a flight whereas mine takes 25 seconds.

Iā€™d like to know the specs of peoples machines that have an issue. I have a high end Intel but Iā€™ve seen at least one high end AMD with fast internet have significantly slower load times than me.

at this moment its hard to say because the servers are clogged
if i load a flight in the middle of nowhere i takes maybe a minute
if i load a flight at nyc where it has to stream petabytes of data, well, itā€™s been 20 minutes and iā€™m still waiting, downloading at 15mps tops
my internet is fine, the bottleneck is on the other end
for nowā€¦

The limitation on MSFS2024 is not computer hardware, but game servers

Thanks everyone for your feedback. Regarding performance and latency, every system has itā€™s bottlenecks. When one is reduced/addressed, another will surface. Now that content access has moved from hard drive to internet/server, I was just wondering how it would affect my use of MSFS. It sound like 24 Mbps is sufficient, dependent upon server response time. Whereas computer system ā€œloadā€ was heavily dependent upon your standalone system, it is now distributed between your system, the internet, and MS/Asoboā€™s servers. This goes against an engineering tenet that the fewer failure points the better, hopefully it will work out to the users benefit.

P.S. When I was a systems programmer on IBM mainframes (OS, Languages, Utilities, Performance, Networks, Hardware, etc.) a thing called ā€œcapacity planningā€ was critical to keeping the users happy. It sounds like MS/Asobo missed the target on this issue.

P.P.S. Kind of related is one of my rules that ā€œNever use version 1.0. Version 3.3 is bestā€. Pursuant to that I think I will hold off on MSFS 2024 for a few months. Pioneers are those with arrows in their backs! That was me for decades (been there, done that). Now that Iā€™m older Iā€™ll let the younger more energetic crowd be the pioneers! :o)

2 Likes

Heres my internet speed Is this fast enough? Everything looks blurred when I fly. I had 3 or 4 times it was fine but I would like to know if it was my end or their end.
215.2
Mbps download

10.7 mbps upload

1 Like

Itā€™s crazy to think that we live in an era where a gameā€™s bottleneck is not the hardware but the internet. I have a 900mb symetric connection, yet I constantly get the ā€˜Bandwidth Lowā€™ banner appear.

I donā€™t think MS thought this one through. I much prefer installing game assets locally so as to avoid this issue. I donā€™t see it improving much going forward, although Iā€™d be elated to be proven wrong. I want to be able to see the city skyline of New York as Iā€™m flying in from JFK, yet so far all Iā€™ve not even had LODs until Iā€™m within about 5 miles and even then the city doesnā€™t fully load until Iā€™m flying right over it (sometimes not even then, so I have to pause the game for a few seconds).

3 Likes

Interesting topic. Iā€™m looking whether to buy the sim for the xbox. But Iā€™m very much concerned about the bandwith needs. Looked around and found some tests stating the sim has got as much as 81Gb of data d\l needs per hour in some test, which would make almost impossible for me to use it as I cannot get further than my 53Mbps max bandwith connection.
Maybe the option of DVDs installation mode should be offered by MS for those who have not high end internet connectionsā€¦

2 Likes

Hi @PreachedBrush86
The official guidence is in the MSFS 2024 FAQ. The ā€œIdealā€ spec lists the bandwidth at 100 Mbps, so ~200+ Mbps should be fine. I rarely see MSFS 2024 downloading more than 100 Mbps, and then only for very short spurts. Most of the time Iā€™m seeing around 5-50 Mbps, depending upon the complexity of the scenery.

I think what you are seeing is probably caused by issues on the servers, which will be resolved as the MS teams that manage the servers get to know the load being placed upon them over time.

Meanwhile, have a look at this post that will help configure your system:

@ge90115 - If it is the same test result that I saw some time ago, Iā€™d ignore it. It assumed that MSFS would constantly stream the max. value they saw continuously, which is not the case.

1 Like

So 39.09Mbps down is enough? But the quality will not be as great? According to Ookla my connection is 39.09Mbps down and 41.54 up

1 Like

Quality will be the same. It will just take 10 seconds to load rather than 5 seconds.

1 Like

Beautifully put. Iā€™m a bit long in the tooth to have spent Ā£120 on the Aviator Edition but I did it anyway. I guess I was sucked in by the amazing graphics, career mode, scenery and cools planes. I wanted it all! Anyhoo, with 20/20 hindsight I should have waited. In the meantime I will optimise my MSFS2020 experience with a few things I have learnt from trying to run MSFS2024 on an Xbox Series X with a pretty average 35mbps internet speed. I wish I had had the wisdom of an old lege like you and saved that Ā£120!

3 Likes

Crank up your cache mines 64gb might go higer with it. I fly same region so not using a ton of download mb.

The big limitation of streaming is that if you live in an area where the Internet connection is only available in copper and does not even reach 50Mbps you are doomed! :cry:
No matter how much money you invest in your PC you will always have that limitation and there is nothing you can do to solve the problem.

Re-emphasized

1 Like

How can I tell if my internet speed is sufficient or not? I play in VR only, so I canā€™t look at any live system data (AFAIK). For example, I get stutters when I rapidly move my head to look at a direction I have not previously looked at. How do I know if itā€™s my internet connection limiting the display of new scenery, or something else?

1 Like