Using the template below will greatly help the team reproduce the issue and ease the process of fixing it. Before posting, search for an existing report. If you are not sure it’s a bug, please first report in User Support Hub.
3 tags are required - add them in the tag section next to the title above:
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One for platform (ms-store, steam, xbox, playstation, or xcloud)
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One for aircraft if related (start typing in your aircraft name in the tag section and pick correct option)
Feel free to delete this quote section after adding your appropriate tags.
ISSUE DESCRIPTION
Description of the issue:
Since the last DLSS4.5 driver update, the framegen (x2 and x3) has been causing the mainthread to saturate to 50ms all the time. I had to roll back to 577 driver for it to work normal again (see pic below. 577 with framegen x3 shows a normal ~17ms, while all the drivers from 58x and above cause the mainthread to jump to 50ms). This happenned just recently with the DLSS 4.5 release, so i was wondering if Nvidia did something retroactively with the framegen that affected all the 58x.xx drivers and up?
FREQUENCY OF ISSUE
How often does this occur for you (Example: Just once, every time on sim load, intermittently)?
All the time with Nvidia driver 58x.xx and up
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
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Update to latest nvidia drivers (or any 58x.xx drivers)
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Turn on framegen override (x3) from Nvidia
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go to game and turn on dev mode, Display fps , then exit dev mode so the fps shows the frame gen fps
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Mainthread will saturate at 50ms and cause stutter
YOUR SETTINGS
If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.
What peripherals are you using:
[PC Only] Are you using Developer Mode or have you made any changes to it?
[PC, MSFS 2020 Only] Are you using DX11 or DX12?
[PC Only] What GPU (Graphics Card) do you use?
[PC Only] What other relevant PC specs can you share?
MEDIA
Please add a screenshot or video of the issue occurring.
577.00 Driver - Normal ms (~17ms) with frame gen x3 forced on from Nvidia app
58x.xx up to the latest DLSS4.5 driver. Mainthread is saturated at 50ms with frame gen x3 forced from nvidia app. This just happened recently since DLSS 4.5 update. I was on the 581.57 driver before and it did not happen until the DLSS 4.5 release. Seems like Nvidia has retroactively applied some changes to the framegen to all the 58x.xx drivers as well.

