Nvidia GeForce Game Ready Driver 572.83 Discussion Thread

I did a quick search and discovered the games rendering pipeline needs to be configured to work properly with DLSS4 or any DLSS version.

This was brought up in the latest dev stream and Martial sort of chuckled. Now I know why. He knows we have done the DLSS4 tweaks and knows the game needs to be configured for DLSS4 to work properly.

We are supposed the get DLSS4 when SU2 is released. No idea if it will be released in the first beta build.

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This is because msfs has not fully incorporated dlss4 yet. However, if you go through the process to enable dlss latest version/latest preset (K), it doesn’t matter what version the dlss files are in your msfs directory.

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You can change it to DLSS4 using the Nvidia app. I confirmed it does work. The original 2.7.0 version is much better in my case.

The drivers don’t install the DLSS files. The game companies do.

Again, you don’t have to do it yourself for FS2020. There are presets in the Nvidia app that do the same thing. I have done it manually and using the Nvidia app and didn’t notice any difference.

Click on graphics, select FS2020 then scroll down and change these settings.

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For 2024 too, not just 2020.

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2024 only allows for the latest FG using the Nvidia app. I don’t have the option to select DLSS presets.

Yes, you’re right.

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I tried 572.83 for a couple of days but ended up rolling back to 572.16. I still found that driver a bit smoother in VR/dx12 with my QPro/i913900k/rtx4090/Link cable with msfs2020 (20204 still uninstalled right now). I also found that 572.16 gave me better/smoother performance with many of my Steam/SteamVR apps.

Thanks to DDU it’s very easy to roll back drivers. Then do a clean/custom install without the nvidia app. There’s no need for the nvidia app. In fact, when I recently tried using the nvidia app it tried to optimize all my games and while I could choose Revert, it still mucked up a lot of my msfs2020 graphics settings (PC and VR), and I needed to manually change these back later.

I just use nvidia control panel to set global 3d settings and a few game profiles I like. I then just use the latest nvidia profile inspector global to select and turn on dlss over rides and presets, both to latest (preset K for msfs2020). There’s 3x set of these to adjust in the common area. I’ve already linked this earlier, but I’ll include this again. Just go to the second post in this thread;

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Still on 556.12 and works like a dream on my 4090 . Won’t update until they sort all these boot issues out with the latest drivers.

As the saying goes if it ain’t broke don’t try to fix it😁

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with 572.83 I would lost FG in fs2024 for my 4090. And roll back to 566.36

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Same here with a 4070 TI Super. I went back to 572.70 and FG works as it should now.

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Thank youm You set any special items in the nvidia controle panel 3d settting?

My late granny was a wise woman.
She taught me that ā€˜if it ain’t broke, don’t fix it’
FFWD to 2025: As long as the changelogs of renewed drivers remain silent regarding MSFS, I skip the gamble.

Still struggling with my 5080 on ultra 1440p… What a mess

With nvidia control panel global 3d settings I set everything to defaults except power = prefer max performance and I change texture quality below that to from default quality to high performance. I do set a couple of things with my msfs profile but tbh, these don’t have any significant effects so I wouldn’t worry about them.

If you really must know I mod my msfs profile to include af = x16 ( and then zero this out in the msfs graphics settings). This also changes a couple settings below this, like Clamp. I also change the threaded optimisation from auto to On. Again, not something that makes a bit difference imho.

Once you save your nvidia contro panel settings these will automatically be included in your nvidia profile inspector settings.

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After latest NVIDIA driver 572.83 I had twice black screen. My GPU RTX3080Ti.
After first attempt to update… Recovered System via Safe Mode via Roll Back NVIDIA driver.
After second attempt to update, had same issue and same solution to recover.
*Intel i9 10850k, RTX 3080 Ti, 64GB DDR4,
Windows 11, Everything Updated (Inc Bios)… except NVIDIA now.

Related. Experiencing some of these issues with my RTX 4070 and GSync monitor, especially on MSFS 2024.

RTX 40 GPU owners suffering from BSODs and crashes complain about Nvidia’s RTX 50 focus

PSA: Nvidia Widespread Black Screen or Hard OS Crash Issues on 4xxx (or older) Series Cards Need To Be Widely Known & Fixed.
https://www.reddit.com/r/hardware/comments/1jhkzxo/psa_nvidia_widespread_black_screen_or_hard_os/?utm_source=embedv2&utm_medium=post_embed&utm_content=post_title&embed_host_url=https://www.tomshardware.com/pc-components/gpus/rtx-40-gpu-owners-suffering-from-bsods-and-crashes-complain-about-nvidias-rtx-50-fixing-focus

I know, I’ve already downgraded to 566.36 after testing various 572.* drivers.
They all had serious freeze issues on my system at one point, but 566.36 is fine (more or less, by comparison).

NVidia started having seriously glitchy driver issues once the 40 series released though, and it doesn’t seem like they bothered to learn anything from that with 50 serious support out the gate. Let the users test it seems to be the default for hardware and software now.

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I had no issues with this driver version so far using DLSS4 preset K on a 4090.
Not using FG or VR though, only DLAA or DLSS Quality on a VRR OLED TV.

I am currently using the 572.83 driver on my brand new RTX 5090 TUF Gaming O.C. edition. I find this driver to be working smoothly on my computer. The two previous drivers were terrible and caused a lot of stutter and flashing to a black screen temporarily. I have three computers in my home, one with a 3080ti and my second computer with a RTX 4090 liquid cooled. All three are working much better with the 572.83 driver but I agree that drivers have been very glitchy for quite some time. I always use the Nvidia app but don’t optimize using it.
I don’t use frame generation when using my monitor or when doing VR because it always seems to cause artifacting in MSFS 2024. I like to watch the aircraft on a take off roll but the aircraft wheels and tires always have terrible artifacting and even more so if panning the view.
I find my best visuals are when using DLAA with everything set to ultra.