Nvidia GeForce Game Ready Driver 580.88 Discussion Thread

Game Ready for Mafia: The Old Country

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS 4 technology including Mafia: The Old Country, Clair Obscur: Expedition 33, and Microsoft Flight Simulator 2024.

Fixed Gaming Bugs

  • Marvel’s Spider-Man Remastered: Lower performance after updating to R575 drivers
  • World of Warcraft: Artifacts when ray tracing is enabled
  • Starcraft Remastered: Objects may display slight artifacts
  • Cyberpunk 2077: Micro-stutter may be observed when VSYNC is enabled
  • JX Online 3: Artifacts may appear on the water surface
  • 32-bit games crash when using DXVK translation layer during startup
  • Control: game may crash when ray tracing is enabled
  • Battlefield 2042: Random square and flickering artifacts during gameplay
  • ABZU: Corruption observed in the water
  • EA Sports FC 25: General stability issues
  • Dirt 5: Game crash on startup

Fixed General Bugs

  • Blender: Black dots on reference image
  • Cloudflare WARP: Display mode change blocked on Advanced Optimus systems
  • GPU scaling option is missing from NVIDIA Control Panel / NVIDIA App when DSC monitor connected
  • Windows Photos: Trimming a video may cause the colors to be changed
  • GPU video memory runs at slightly lower speed after enabling NVIDIA Smooth Motion
  • For some systems running hybrid graphics mode, dGPU may not go to sleep
  • Samsung 57" Odyssey Neo G9: Momentary flicker may be observed when resizing window
  • LGE 27GX790A-B: Blank screens when running in DisplayPort 2.1 mode with HDR

Click here to download GeForce Game Ready Driver 580.88 for Windows 10 x64 / Windows 11 x64

Release Notes
https://us.download.nvidia.com/Windows/580.88/580.88-win11-win10-release-notes.pdf

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No filters again…

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Guys, do you remember when I found the cause of the CTD in MSFS 2020 during loading when the NVIDIA app was installed? I’m sure many of you do.

Well, after 6 months, NVIDIA developers have finally fixed it. Now, with the NVIDIA app installed and using DX11 in MSFS 2020, there are no more CTD during loading.

Six months and what a joy it is :smiley:
So make sure to grab driver version 580.88 - it’s a crucial one for us.

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I’m using an old driver because the new driver doesn’t have filters. Has anyone reported the filter issue to Nvidia or where should I send a bug ticket?

Perhaps the filter fans might start a new thread to keep track of things filters? It appear to be a trend over the past few months that folks are reporting filters missing from the drivers. Then folks could share out there any progress in communications with NVIDIA about bringing them back? The advantage of a new threat is that it will persist over time as the new driver release come and go. Thoughts?

Submit driver feedback directly to NVIDIA: Link Here

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Working fine here (RTX 4090).

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Same, working great..4070 12gb :smiley:

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Don’t see anything in release notes but what changed for MSFS 2024?

Nothing did.

Roger that

Best flight I ever had (RTX 4090, SU2). Smooth and no stutter. But I don’t use any filter or whatsoever.

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Can anyone enlighten me what this driver is supposed to do for FS24 specifically? Why is it explicitly mentioned?

As per the original post:

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I’ve submitted feedback to Nvidia on every driver released since 566.36 (the one I use if I want the filters) and have mentioned it on their forums also. Not one reposnse so far.

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Been running the 580.88 driver for the last hour in SU3 beta and it’s working well for me so far. Can’t see any differences from 577.00, but apart from the lack of filters it’s a keeper for me.

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Summary

Spread the word guys. I mentioned here about Message Signaled Interrupts (MSI) before. It is finally enabled by 580.88 driver for all 9 10 16 20 30 40 series now (may also enable MSI for audio driver). May help some of issues with these GPUs. You can check MSI by manual method or 2 programs i posted. For 50 series, MSI was enabled by default since release with all drivers if i am not wrong, but you can also check MSI for them.

585 branch will come near october/nov. 590 will be a big jump, with GSP Firmware enabled(hopefully), near jan/feb 2026. 40 series Smooth Motion may come with 585 branch.

Edit:

50 series, Forced Anisotropic Filtering

50 series, Forced Anisotropic filtering
Full Discussion here (workarounds listed there)(may cause blury image on MSFS/MSFS2024 when AFx16 is forced through NCP, NPI. Use ingame AF, or use x8 or below when forcing, check General summary section for details)


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Edit2:

Latest driver recommendations (all games)

Source (He will update the post as he tests more and communities find more workarounds/bugs/solutions)

Lots of reports with 0x887a0006, 0x887a0007.



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Extra note: Shader backend was changed for drivers after 566.36, a new shader cache file format was introduced with 571.96+ drivers.

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That doesn’t answer the question at all, unless the info is really poorly worded. All it says is “best gaming experience”. It doesn’t say it enables native DLSS4 support for the first time, if that’s what you’re implying.

No I did not imply that it enables native DLSS4 support. I just highlighted that the release notes implied SOMETHING had changed for MSFS 2024 as opposed to the comment that nothing had changed. For whatever that is worth.

Oh right, sorry, in that case I misunderstood. I’d really like to know what on earth they’ve trying to say!

I thought you were saying the info actually answers the question “what has changed” meaningfully.