This new Game Ready Driver provides the best gaming experience for the latest new games and updates and resolves key issues which were found in the previous release.
Fixed Gaming Bugs
Arena Breakout: Infinite: Game stability issues [5748974]
Fixed General Bugs
Brightness adjustment issues on various displays [5739739]
Colors are not applied correctly when using Digital Vibrance [5718365]
Slight banding may be observed on gradients in SDR color mode [5720512]
Unable to deselect “Show Notification Tray Icon” from NVIDIA Control Panel [5622213]
Using RTX HDR in Vulkan games causes black screen on LG OLED TVs [5763163]
Still testing here, but I am 99% sure that frame generation is better. I am not looking at 3X and do not see any negative side effects, almost all of the boiling effect is gone, and displays (when not setto the fastest speed) are crisp.
This new driver substantially changes how frame generation and VRR behave in MSFS24. From my initial testing, it looks like the G-Sync + FG issues that led me to recommend switching G-Sync off for the sim are gone. After further testing, I will update here and, if this holds, also adjust my setup recommendation accordingly.
Updated DLSS Swapper, the NVIDIA app, read a bunch of posts and NVIDIA press/release notes.
Upped my game to DLSS 310.5 Performance (from Quality) and Preset M (from K). Quick static test in the 738/24 at Ini’s KFJK looked promising. Will run some errands and start flying this afternoon.
Can confirm my 3090, VR performance tanked HARD (I don’t play flatscreen so I cant attest to that)
Its is unplayable with single digit FPS with both Presets L & M. Preset L had slightly less stuttering but not playable by any stretch of the imagination. I know NVIDIA has stated that its more designed for 4000 series and above. Just a heads up for those that have 3090 or lower.
I switched back to Preset K and it was smooth sailing again. So driver itself seems good so far.
For the folks flying VR out there, could it be that MS needs to do something game-side to make VR DLSS 4.5 ready? I seem to recall that making the sim DLSS 4 ready was a big deal last year. Thoughts?
RTX4070S; Updated Nvidia App to the new Beta version and installed the 591.74 driver. In the App switched DLSS settings to use latest 3D settings. Set DLSS Swapper preset to Always Use Latest. FPS in FS2024 went from 60-66. It is set at my monitor refresh rate of 60Hz. Clarity is probably a little better (very subjective). So far so good. I am also noticing my CPU is processing a little faster. Could it be this?
DLSS 4.5 is said to improve image Quality not performance. I’ll take it.
Yep, I’m liking this one so far. Just been flying my A2A Comanche low and slow over New York and surrounding areas, definitely looking better than I’ve seen it quality wise and smooth as silk performance wise for me. Using a 5060ti (16GB) and a 5700X3D.
Guys who fly VR - Using MSFS 2020 and currently on 581.80. based on the feedback here, I’m going to download and ddu uninstall / install the latest. Can someone please please please remind me:
What do I need to do in DLSS swapper and in the nvidia profile inspector to get the right dlss version and also the right presets in the profile inspector? Right now, I’m using preset K in the profile inspector.
I’m on a i9-14900k / 4090 / 64gb ram using a quest 2.
Thanks so so much for any advice on the NPI and dlss swapper settings… I really really appreciate it!!
EDIT - ok sorry for all the edits, but I just got a new version of the DLSS swapper… looks like I can choose a preset in this app now. So I guess I don’t have to use the Nvidia profile inspector anymore? Is that right? Thanks again!