Official Discussion: Hotfix 1.18.15.0

There are less and less people here who agree on the degradation of the visuals. So could you come up with a pre and post 1.18.15 example of what you exactly mean by ‘nerfed’?

Hi everyone,

I also confirm that this update has fixed, at least for me, lots of things.

  • No more CTDs at all. Not even when downloading the Husky airplane.
  • The temperature bug is resolved, meaning I can now use the Live weather again.
  • The graphics in ULTRA are back to normal. Reflections, sky, clouds, the brightness is back to normal too.

What is still not resolved:

  • I still need to make switch to “LOW-END” and then back to “ULTRA” to really have the ULTRA graphics configuration set.
  • The COM1 still doesn’t work when I am flying on IVAO. I can use COM2 but not COM1.

Rest is okay, I think the sim is flyable again :slight_smile: Thanks Asobo!

Don’t understand your question.

What is missing? Antialiasing and colors?

At your service, see Madeira screenshots above, Medium (as it was) versus Ultra. The most important differences imho: better clouds on both levels, and between Medium and Ultra the LOD quality and tree distance improved. Photogrammetry on short distance did not change.. probably that requires a lot of work (Blackshark ?)

thought you meant the CTD which @VanSlyeR mentioned , because you answered him :slight_smile:

May be it’s the open point in known issues about AI traffic.

But now I seen.. I mixed the users :rofl:

EDIT: ah no.. I was correct… he reported the CTD with the Coheren…dll

Can you please tell us your PC specs, resolution, monitor ( SDR / HDR ) ?
Thank you

Yes that was my point. Maybe I should have chosen other words. What I meant was that more and more people actually agree on the improvement on the visuals. i asked the guy to come up with examples why he thinks that this is not the case.

Thanks for the pics.

Much better looking so good job!

Still some anomalies though, just flew from Key West, a few bridges not rendering and a few floating cars and some really pixellated textures in places, but for the most part great!

Still some nit picks with ATC but what I’ve noticed is AI pilot is really broken. The times i tried to signal ATC and as I was doing it the autopilot kicks in and practically sends me into the sea!

Im on Xbox BTW

I have a quick set of questions.
There are too many posts to read through.
Has the smoothness of panning inside the cockpit improved?
Are the colours less bright and saturated now?
I can’t test it myself yet, as I’m away for the weekend.
It’s very frustrating.
I want to see what it looks like now.
I have an Intel i9 10900kf @ 5.2 all cores.
Palit 3090 gamingpro
32gb corsair vengeance
2tb nvme pcie drive.
But panning inside the cockpit, at airports, was atrocious.
Would any care to share a quick video of how it looks now?
Thanks.

It was a very small update, took about 10 seconds to download for me, maybe you didn’t notice it happening

It’s difficult to compare.. This week I found tree distance was improved for Medium with SU5+HF1, but I could not see diffences when going High or Ultra. Now I see a slight improvement when activating the higher levels. I also see better reflections of mountains and cliffs in the water. Less pixelation. First impression of this hotfix is definitely positive, my pleasure to have a lower FpS.. I always fly in medium mode.. and use the higher levels for screenshots. Quality has improved.

For me, it looks and runs exactly the same as 1.18.14.0
Other people says, there is an improvement
My PC specs : I7 9700K@5,1 GHz, 32 GB DDR4, RTX 3090, 4k resolution, 1 Gbps internet speed

The scenery below airliners when they’re flying at high altitudes does look improved. However, I think what most of us are saying is the RENDER DISTANCE still hasn’t improved. If you’re flying general aviation at lower altitudes, you’ll notice this the most.

Depends on what distance and what objects you’re talking about. Buildings popping is a texture issue.. what you see now is the compressed textures, coming in slow. They had to reduce the building render distance for SU5 and no hotfix can solve that, until we have DirectX-12. Memory consumption is still below 7GB here. But the render distance is better for trees and terrain LOD.

Yup…system ram is capped to Xbox levels…but some will say no the sim is optimized to use less ram..:winking_face_with_tongue:…well all that scenery needs to be accessed quickly to reduce pop ins. All that waste system resources not being utilized…

I only have a 1440 monitor
I may invest in a 4k monitor next.
I worry about frame drops though!
Getting a 4k monitor.
My Internet speed is bullcrap.
15 Meg on a good day :joy::joy::joy:

Why has my game decided it needs to reinstall the whole game again? 127gb. This is absolutely rediculous.

I wanted to go for 8k but I changed my mind after SU5