[released] FSReborn FSR500

There is a bug in msfs where if the initial weight of the copilot is not set, it will never show. So it needs to be set ahead of time before it loads the plane.

Lots of people asked me to put the copilot, and i did, now some want it out, many because is low poly, othes for different reasons.

I cannot please everyone clearly, in the meantime you can make the copilot go away by removing the weight. But I don’t know what solution i can put in please to be honest to keep both sides happy, maybe put the weight to 2lbs and only show it if weight is more than 10lbs, or something like that…

R.

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Here you go!

1/2

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I have the TQ6+, and to me it was worth every penny for what it does, coming from one of those Logitech TQ’s previously.

But this new one is a lot more expensive than the TQ6+, and the main difference seems to be the gates, and I’m not sure I can justify that. I could get two of the cheaper Switcho boxes for that price.

2/2

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Picture 4 looks like a Flying magazine cover shot.

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The Cockspur C510 has passenger numbers 1-4 on the EFB which are clickable to toggle the passengers on or off.

You are in factt absolutely correct, I ttried and indeed same behavior as with FSE, you can sync the payload and then modify for as long as it is at least the same weight (or above). Thx :wink:

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After I got burned by the Fulcrum TQ debacle I’m looking for an alternative. I like the TQ6+ very much but there is no reseller here in Australia and I therefore have to buy and have it shipped from Europe which makes it super expensive. I’m still on the fence at that price. If I was still in the UK I would already have it by now.

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Just use the seat as a clickspot to hide/unhide it. No visibility by default and not tied to the weight at all. Or set a checkbox near the seat in the tablet. This way it would stick. I personally love to have a “lowpoly-copilot”, so thanks for that!

Then customers will complain they have to click on it to hide everytime, currently they can hide it anyways by setting the copilot weights to zero.

So is not a big issue, they just don’t want to do it everytime.

I will think solutions next week, i need to have a break from developing this weekend, i haven’t stopped since release guys…

Best,

R.

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Enjoy the weekend, no Matter what you do, it wont please everyone. Your dammed if you do and dammed if you dont.

Thank you for this fabulous Aircraft, logged so many hours and its one of my top ten.

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Thank you so much for these, beautiful!.

Guys post more shots when you can… love seen these…

R.

Thank you for clarifying. I’m cruising on my second flight, and I figured out how to get rid of the co-zombie by zeroing him out. I tried to grab him and just throw him out the door at 10,000 ft., but he’s got a firm grip. :smile:

Thank you! Feel free to use them as you see fit.

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My second flight, and the first time I used the GPU. I ejected the cable somewhere over the Arizona desert. Hope it didn’t kill a roadrunner. Probably nailed Wile E. Coyote, though. :wink:

No pic. GeForce has a nasty habit of saving low-quality PNG’s on any given day, when the day before it was saving JXR files that I was converting to beautiful JPG pics.

I don’t know why it does it, but I know why I forgot to disconnect the cable. Must remember to add that to the checklist: “After engine start, disconnect GPU.” :rofl:

ETA: Just finished a smooth 334 nm flight at FL200 from KSEZ (Sedona) to KLAX (Los Angeles.) Cruise power was set to 80%, and I burned 80 gals. of Jet-A getting there.

I was getting 75 FPS in cruise, and the expected 45 FPS on approach. Dropped to 35 FPS at touchdown, but very smooth. No stutters until taxiing close to the terminal. I get that (like most everyone else) at KLAX. I’m happy.

It was kind of funny as I went through my shutdown checklist. My addon ‘REX Accuseason’ is set to automatically download terrain updates at 9:00 am. Sure enough, when it finished and I clicked OK, the sim crashed. I won’t fly without REX, but I’m darn sure going pay attention to flight times.

A couple of notes. It took me a long time, and a big circling approach descent to get from FL150 down to a 4,000 ft. glide path. I set the power level down to 20%, and had to be really patient, as the plane wanted to keep its speed up. I had no problem with the landing. About 1/4 mile from the threshold my gear down airspeed was 115 kts., and I was able to slow down easily to 85 kts. with full flaps, keeping some down elevater to level the plane. I pulled the flaps up to 10% as I crossed the threshold, flared slightly, and ‘smoothly’ (a relative term :laughing:) touched the runway.

I’m getting a little better at landings, and I really like the way this plane handles.
My Bonanza has been my ‘go-to’ plane, but I think it’s been replaced. Not retired, to be sure…but I’ll be spending a lot of time in this awesome FSR500.

Just for the record… 5800X3D, 3090 Ti, 64GB DDR4/3600 CAS14.

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Enjoy your well deserved off time :wink::sunglasses::airplane:

Hi guys, can I just simply update via the marketplace? Even when I have patched this plane earlier via the discord hotfix earlier this week?

Or should I uninstall this plane first and then download it again?

Cheers

Update should work…

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Sorry dumb question, is this plane only on the Marketplace or can it be purchased elsewhere?