Hello Bijan,
Hope you are well?
I was on a flight from Invercargill to Dunedin…
And I saw a flashy green texture that seems to be trees… (see photo).
Is it normal that they are not covered with trees?
Thanks
Hello Bijan,
Hope you are well?
I was on a flight from Invercargill to Dunedin…
And I saw a flashy green texture that seems to be trees… (see photo).
Is it normal that they are not covered with trees?
Thanks
I just realized that Mr. Bijan has released over 60 fixes in two weeks. In that time MS/AS has given us practically nothing. It’s amazing how one person can work miracles while leaving a large corporation in extreme embarrassment. Much respect and finger crossed for your futue amazing work!
I think this is unnecessarily complicated, and could use some re-organization. For instance, I have two updates for Earth FX at Simmarket. The older one is labeled v2, and the newer v1.1. That really doesn’t make sense. Only one has the sim - 2020, in the file name.
For Earth FX, if you’re using MSFS 2020, use version 1.1.
If you’re using MSFS 2024, use earth FX version 2.
It says in the product listing. It’s very clear.
Notification was also sent explaining this.
It’s the new ai that doesn’t recognize those areas as forest. It is worst than 2020.
Those can only be covered manually with SDK.
Photogrammetry is also a huge step backward in MSFS 2024.
A global shoreline cleanup has been completed, removing trees that were too close to the water, while preserving mangrove trees.
This will be in next update 1.3.
Looking nice and clean! How is that drone craft to fly, looks like fun, haven’t tried it yet?!
So there is only one folder now? I removed these…

…then downloaded 1.2 from simMarket and only see this now…
![]()
That is correct. Only one folder now.
While looking for data to manually edit french forest in SDK, I came across this map, from official french geographical agency. It uses a data pack that is open source and can be downloaded in a .gpkg file and used freely, even for commercial purposes.
Would that be possible to use this kind of data to make a nearly perfect reproduction of forests in the sim ?
Link here :
By the way, can you see on this map the large pink triangle in south-west of France ? This is Landes region. It’s covered with Pinus Pinaster and would need some love.
Unfortunately that’s not compatible or possible. The sim uses specific biomes and ecoregions.
Hi, Bijan. When possible, could you make Madrid/Barcelona without PG trees? Great thanks
It’s fun and easy to control and slow which is perfect for me as I only use it for work.
Hi
Added to the list. I will take a look and see how much can be removed.
Checked out Vancouver, BC in 1.2 - I personally do not prefer having the PG buildings removed. Despite the trees looking better, overall the visuals were too patchy with the mix of PG and AG.
IMO PG blobs that can be removed should, but not if they will remove a building, with priority for the area surrounding handcrafted POIs (like Eiffel tower etc).
The non-pg vegetation changes and updates seem to have a much bigger impact overall.
Thank you for the feedback. But main buildings and high rises in downtown area weren’t removed.
Hello Bijan,
Would it be possible to remove the trees I indicate on the pictures below.
Saint Malo in Brittany, France
Thank you
Olivier
Hi there… No problem. ![]()