Sim Skunk Works - FIAT Aeritalia G-91 Released

Hello,
I have spent many hours trying to at least mitigate that “arcade feeling” that all the aircraft demonstrate without however being able to eliminate it.
When I stumbled upon this post many things became clear:

The MODERN flight model does not take into account the dumping factor that air density causes on flight controls, the complete lack of damping factors after control displacement, generates a reaction almost like we were in a vacuum.
Also inertia plays little or no role here neither, the airplane doesn’t seem to deal with mass coming back to equilibrium with barely any delay or overshoot.
All above is “hard coded”, an issue to the core in flight model, affecting all airplanes.
Another issue is the “super steering” you have surely noticed, that over grip on the nose wheel resulting in ridiculously squirmy steering once you pass around 15 knots.
Well nothing to do with steering or rudder effectiveness, it’s “PROP WASH”.
Asobo’s absurdly exaggerated prop wash, it makes runway take off steering a nightmare, and it is hard coded, can be mitigated using several tricks but you cannot switch it off.
We are confident that Asobo will correct these problems in future versions, in the meantime we will continue to try to fix the FD problems reported, but we want to be honest, we can mitigate them but not eliminate them.

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