Sim Update 10 coming soon. Any expectations?

So, I know we should be getting “proper” helicopters with the November Update.

But, as far as I know, SU10 (slated for July or August) is supposed to implement WASM compatible 3rd party add-ons for us console peasants.

Does that possibly mean we could get helicopters earlier?

Not with the new helicopter flight model. That’s the bit that’s missing atm, regardless of WASM.

Some very talented people have managed to fudge it up until now, but it will be interesting to see how damaged the current good helicopters are when a proper flight model is introduced in December.

Kerri Washington, Sam Adams and George Jefferson

Expect the ground traffic to be normalized

I would personally doubt it. I would even say that there is a fair chance that we may get it later than November

only one heli was VoloCity

Really hoping for weather to be like pre-SU7, before METAR introduction. It was lovely, even if not perfect.

Don’t forget completely ignoring that the bugs exist with the community.

no constant stutterings and DLSS!!! no constant stutterings and DLSS!!! no constant stutterings and DLSS!!!

If i look at hawaii and th the watermasks, with dual or tripple layered textures, i hope for animated stream of waterfalls and wave effect connected to the winds that makes the waves rolling on the beaches





This looks still unfinnished but screams out for more to come in my opinion, a little while ago people where talking about square bloks of water textures while now i see these underwater textures, it would also be nice and immersive to have waterfalls between lushes green mountain walls
So i think and hope they might connect dx12 and dlss hooked up to the weather system.

DLSS is going to knock you socks off. Even in VR. It will make AMD users cry and want FSR 2.0 implemented PRONTO.

Why would dlss increase fps in a cpu demanding simulator?

Well, i’m not expecting much with dlss.

DLSS isn’t going to help me any. Neither FSR really…

Also, if they require DX12 to enable DLSS, DLSS will only help regain that 20% performance hit caused by enabling DX12* :face_with_diagonal_mouth:

*The 20% figure was stated by Martial in a recent developer stream

However, it may help me sometime in the future if they ever implement ray tracing features.

you know, e=mc² , … … or…: errors = ( more code ) ² :scream:

Not sure but maybe at the same fps, decreasing resolution also lowers CPU usage.

Does lowering res decrease CPU usage now? Not for me. Lowering res only decreases gpu.

Lowering res allows the frame rate to go up, which necessarily increases the cpu load as it nkw has to do its job more often. Reolution is gpu heavy.

Does dlss require directx12 to be in use? Are you sure?

From my research DLSS is compatible for DX11 and DX12 in many other games. I don’t know how it will be implemented into the SIM, but I would guess that it would work for both platforms.

I’m hopping they will release a beta testing soon