Still seeing too much white. You?

I am having a bit of a brightness issue. I feel like my map and sky are both far to bright. I have tried calibrating my display and am not having any luck dialing it back. It is as if, on a scale of 0-255, 200 is bright white and everything above that is unseen. Our current weather is mostly thin overcast with about 60 cumulus embedded. The sim is just a white sky. If I look close and rotate my view in the right direction, I can make out some faint patches of blue, I think…

My map. Viewing CYVR.

The world used to have some definition to the satellite image of the clouds. Not any more.

From the cockpit looking south. CYDQ

View looking north.

Is this a ‘me issue’?

My menu page looks normal, as well as any other Windows, including the forum.

What I’ve tried:

  1. Reducing overall brightness. This makes all the less-bright colors too dim and only reduces the brightest white a little bit.
  2. Adjusting contrast. This doesn’t reduce the brightest whites.
  3. Adjusting gamma. This doesn’t make the brightest whites less bright.

You’ve got your gamma on Barry Bonds. Whoa.

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Tried restoring GPU settings? Nvidia control panel or equivalent?

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Every panel is different. Samsung 49" wide here w/a Strix 3090. I also have Hue lighting in my office that constantly adjusts. With that said, I’m at 77% brightness, 75% contrast, .77 gamma(bright for most people that have seen it in person here), and 58% vibrance. Full range of color channels are on w/HDR, yadda yadda yadda… No clue if those numbers will work for you, but I’m pretty sure they won’t be that bright. Wow…

Looks like a hdr issue, try turning it all off including in windows settings see does if fix it. Then turn it all on again.

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The NVIDIA Control Panel, assuming a NVIDIA card is being used, can fix it easily.

If you have HDR turned on in Windows, turn it off. Mine looks like this too with HDR on. Windows 11 claims to have a better HDR implementation.

Compare test image. Everything is good except in MSFS.

All three. Monitor, Windows and Nvidia settings have all been ‘defaulted’. Then calibrated.

Ok. Please explain. I am very familiar with the control panel and have pretty much covered all the possibles without luck so far.

I have it turned on in both places. That’s not it.

My monitor test screen snipped.

Mine definitly dont look like that

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I’d reset everything to the default. That should give you a decent looking pic to start with. It will likely be a bit dark. Depending on the capabilities of your panel, adjust the refresh rate along with the other settings. I’d start a flight, active pause it, then tweak. Everyone sees things a bit differently, so I’m sure we all have our own set of settings, but there’s no reason why you should be seeing that. The sim isn’t doing that.

This to me looks like Bloom shading which they overkill in order to either mask bad graphics or add lighting to the world. I run Dolby Vision on my tv and even that can’t settle things down. Regular HDR usually highlights a little too much even though the effect can be quite pretty and still oddly realistic. I’ve noticed the lens flare effect in the external camera which tells me they’ve definately using post processing filters and effects. I wished I could turn off all these as you often get a better picture and even pick up some extra fps.

All default settings. Screen Snipped across two monitors.
Calibration visible on both monitors, simultaneously.
Obviously a setting in MSFS because the monitors are good.
The Desktop image is duplicated across the two displays and is exactly as it looks on my phone that took the picture.

I have Post turned off, trying to eliminate just that.

as well as no HDR. Not in the sim or in Nvidia.

I cannot seem to find any setting that makes any difference in MFSF even though it is the only thing affected. Although you can see that my menu is fine. Only when trying to render the map or the sky.

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Yeah, that’s bonkers. Was it like this before disabling eye adaptation? I’d try turning it all back on if you haven’t already.

Edit: Also, don’t even try to fix this with your monitor calibration. If it’s visible in screenshots your monitor has nothing to do with it.

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Yup. All ready ruled that out. Added those screenshots just so I didn’t have a bunch of posts about my monitor crapping out or my GPU being garbage or my monitor settings are off and need calibration. You know, pre-emptive. :slight_smile:

Hadn’t thought of the eye adaptation. Will try that now.

Edit: Eye Adaptation was the ticket. Well done @NottheTagiwant .


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For reference, this is the default settings…

{PostProcess
	Enabled 1
	EyeAdaptation 1
	ColorGrading 1
	Sharpen 1
	Fringe 1
	LensDistortion 0
	Dirt 1
	LensFlare 1
	FilmGrain 1
	Vignette 1
	LensBlurMultiplier 1.000000
	FringeMultiplier 1.000000
}

I’d maybe revert to that and go from there.

See above.