Support for Wide FOV VR headsets (removing Frustum Culling issue)-

Hey, if you are using SU10, check out my other thread:

For short, Foveated rendering is broken when running SU10, and that explaisn what you are seeing.

You can already use sharpening, just turn on NIS or FSR and leave up-scaling to 100%. That will enabled “sharpening-only” mode.

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