Thrustmaster TCA quadrant still not completely working

This is possible because unfortunately I have not yet been able to test it with the nx mod. My configuration is currently only valid for the standard A320. I will probably only be able to try out the nx mod in a few weeks to configure it, unless someone already finds these settings beforehand.

Yes, I also had the problem with the given key assignment after the update. The key assignment “Set Starter 1” is decisive here. So that the engine buttons do not have to be operated several times, the assignment must be set to “Set Starter 1 (HOLD)” instead of “Set starter 1 or 2”. This suppresses multiple switching and the engine switches work directly. There is no separate factual assignment the magnets necessary.

I see. Well, for the moment I can use the virtual starter switches. But I will try to make them work. Will let you know if it works.

As soon as I find out about the mod, I’ll let you know immediately. Sure

Good to hear. Thanks for adding your findings to the post. I’ll give them a try tomorrow too. It would be great to free up buttons 5 and 6 so I can use them for other things if needed (like moving the engine normal setting to one of them instead of the awkward to reach button 2).

No hardware controller will start the engine switches in the A32NX mod right now. The devs are aware and there is an open issue about it with their issue tracking system. I got a message back earlier today that it has to do with the changes Asobo made to the default a320 in the recent update. They hope to have the hardware mappings working soon and the TCA quadrant switches should work fine once that is fixed.

Thanks for the investigation, keep us posted, want this quadrant to work right.

OK, so I tested with your button assignments. The engines do start up without multiple switch activations and without any other buttons needed. However, the engines still do not shut down properly after flipping the switch off. The N2/compressor stage is still running. I still have to hit buttons 5/6 to set magneto 1/2 to get the compressor stage to shut down. I tried with a single button to the more generic “set magnetos” but that did nothing. It seems I can only get the engines to shut down with the separate assignments for the individual magnetos.

For others reading, this is all with the vanilla A320. The switches still do not work in the A32NX yet.

Edit to add. Turns out, I had the APU bleed open. This is getting into my limited knowledge of actual aircraft systems, but I guess this is normal. If the APU bleed is open, then it is putting air/hydraulics/etc into the main engine compressor stage to intentionally start it turning for A/C purposes and/or to assist the main engines in actually starting up. If that’s the case, then it appears it may be working as it should and the compressor stage would not actually shut down completely while the APU is running and the magneto buttons are completely unnecessary - even though they do stop the compressor stage from turning even with the APU on.

@MoparChrgr69 I have opened a pull request which should fix the issue with the mod. You can find a link in you issue on GitHub. There’s also an explanation on how to download it. Now I don’t know if the devs will accept it but you can try it for now :slight_smile:

Edit: it does not fix the binding stuff… that’s up to MS I believe. But it makes the mod as compatible as the stock a320

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Here is a Link to pull request.
And thanks for the fix.

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Thanks Saschi!! I’ll keep an eye on it and hopefully it will be merged with the latest dev/master version soon.

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And thanks for adding the link. How could I forget :smiley:

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so what do you all think of the TCA controls? I have one or order, would you buy it again?

Would I buy it again? Short answer: Yes, I would.

Long answer: The sidestick (joystick itself) feels solid and decently responsive. The base of the sidestick is a recolored t16000. The plastic base seems solid enough, but the buttons do have a cheap, plasticky feel to them. I suppose that should be expected at the price point.
As for the throttle quadrant, the plastic feels cheaper on it. The controls work well enough, but because of how light and cheap it feels, I have to wonder how long it will last. The engine switches themselves are metal switches and do feel solid enough with a good positive feeling when switching them. I have to imagine that the overall feeling may improve a bit with the added quadrant add-ons that are yet to be released, or with a second quadrant attached (four throttles). The added weight may give it a more solid feeling, but that’s just a guess at this point. Personally, I like the “look” of the airbus style controls and it is perfectly functional in game. So while I think overall build quality could be better, I am satisfied and would buy it again.

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Half and half. They are basically metal switches with a plastic form stuck onto them to give them the original shape. So what your hand touches is plastic.

That being said, I do not regret buying the quadrant. In the price range it is perfectly acceptable.
The only thing that is a major downside is the incorrect placing of the CLB detent, which makes the manual range incredibly small, especially in MSFS.

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Thanks for clarifying. I should have been more clear. The switch mechanical part is metal, and as such should be more reliable and gives a good feel. The cap is indeed plastic.

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I would buy it again because the problem I encountered is an easy fix with a screw driver (at least the temporary fix is). No need to take out trigger pin like the t.16000.

I encountered the z-axis rotation fluctuation bug, which seems to be caused by the potentiometer being triggered by either

  1. the plastic pegs holding it in place
  2. all the wires pressing against it from one side

Did my research, the same affected the thrustmaster t.16000m as well. They said they used magnetic sensor for the Airbus stick, but it seems to be true of the x,y axis, not the RZ axis.
(no links allowed, just google the following and find the posts on reddit)
ysk_the_tca_airbus_sidestick_still_has_the_yaw/
ive_heard_that_the_only_way_to_fix_the_yaw_issue/
thrustmaster_airbus_sidestick_zaxis_question/
t16000_yaw_fixed/

for 1), the fix is to cut slightly the plastic pressing down on it by a tiny bit, make sure don’t cut the part holding it from twisting, only cut the part pressing on it from the top. I almost went with this, but tried other solution first.

I tried fixing 2) first, which doesn’t require any cutting of plastics, just rearranging the wires that were pressed against it from one side. The wires were originally all bunched up on the right side. What I did was split the wires to both sides so now the pressure isn’t all coming from one side. This temp fix seemed to work for me, but some say it’s only good for a few months, if the problem comes back I’ll go with fixing 1), which is carefully cutting the plastic.

easy to use joy stick with problems that I can easily fix, I’d buy it again… assuming no major problems with the throttle quadrant hardware and they fix the issues in software soon.

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Links:
ysk_the_tca_airbus_sidestick_still_has_the_yaw
ive_heard_that_the_only_way_to_fix_the_yaw_issue
thrustmaster_airbus_sidestick_zaxis_question
t16000_yaw_fixed

Every Tca has that, left throttle axis is on 1-2% while on idle, right one is at 0%, you have to set your deadzone correctly. Also, if you didn’t, update your firmware, because before the latest update, difference between axis was 10-15%, now it’s 1-2%. Firmware should be 1.56.

That sounds as if you have A/THR (Autothrust) engaged. Normally, autothrust is disconnected by pressing one of the red buttons on the thrustlever. These buttons are to be correctly assigned of course…