Triple Monitors Support (different resolutions)

I believe this only works with your setup because your side monitors are setup in portrait and your horizonotal resolution isn’t too far off ultra wide’s, essentially two screens width thereabout and not three.

On my ultra wide 3440x1400 my view is very close to what you posted, and looks fine, but on my triples 7680 * 1440 it stretches very badly. Turning the camera to look left and right is rather nauseating as things grow in size, appear to rotate much quicker and get much closer than they really are.

Nonetheless, happy at least somebody got the setup they want working, nice one bud.

YMMV! Always remember each computer and setup is unique.

This works for me. I like it. It isn’t perfect but perfection is the enemy of progress. For reference my rig specs are here, but there isn’t anything special about them. Actually rather mundane and I pieced it together over the past year, not all at once.

Gigabyte Z390 UD, 9900k (5Ghz all core), G.SKILL Ripjaws V Series 32GB DDR4 3600 model F4-3600C19D-32GVRB, Gigabyte GP-GSM2NE3100TNTD 1TB NVME SSD (MSFS lives here), ASUS GeForce RTX 2070 DUAL-RTX-2070-8G (OC 1218), Corsair RM850, 3x Acer EB321HQU Cbidpx 31.5.

I utilize the nVidia control panel to configure the 3 monitors in Surround Mode at 7680x1440 (it takes a minute to get the hang of how to configure this). The angle of the screens is such that each is flat to me if I swivel my head. These screens are ips and mat, so they will be off color if not viewed straight on. They are about 38" distant from my eyes. DisplayPort interface on each.

MSFS is configured to “High-End” locked at 30FPS, full screen.

I only fly GA prop aircraft so I can’t speak to the Jumbo’s, but my SIM runs buttery smooth without stutters, micro or otherwise. In every form of weather and at all the airports large and small. Aberration is strongest on the outside edge of the right screen. It “should” be equal but it isn’t. MSFS may never be optimized for PC because of the huge array of unique hardware combinations it needs to run on. If you want 3 screens it may always be just a little distorted. Displays are cheap at the moment FYI.

Maybe this helps someone and maybe it doesn’t. Its posted here on the off chance it might.

Other: I used a 9600k from pre-Alpha until release and it performed fine. The 2070 was preceded by a 580 which was also fine for one 1440p screen. The RAM was upgraded at the same time as the CPU just before release and it made as much difference on MY system as the CPU upgrade. At the beginning of pre-Alpha my system was a 4770k/Z97 and the 580, and even that was fine for one 1440p screen.

Right click on systemtray to the app (I use it as admin) and than focus to MSFS and hit F3. Confirm the dialog…

See this the YouTube video by Home Sim Pilot - Microsoft Flight Simulator 2020 | Cessna 172 Home Flight Simulator | Home Sim Pilot
The author of the video managed to have proper view on the side displays with the NVidia surround only + unobstructed view?
Edit: After examining the video closer I’m sad to report that no magic happened and the side views are still heavily distorted - see 16:42 (Rwy markings) or strange things happening to the van at 17:52.

Yes. As your edit said, this is actually a great video showing the geometric distortion. I added a new section in my writeup to include this video, and time marks demonstrating these issues :slight_smile:

Here is the writeup again, plus the new section of text:

An accidental YouTube video

User stekusteku at forums.flightsimulator.com pointed out a YouTube video posted by Home Sim Pilot. It highlighted his experience running MSFS 2020 on his excellent triple-monitor setup. His setup is a few hundred times better than mine.

This is the first video I am aware of, with an almost full-length flight showing both a real-time video camera capture of his triple monitors, as well as an in-game video capture of a similar/equivalent flight. By comparing the triple-monitor capture to the single-monitor capture, one can observe geometric distortions in real-time.

Jump to time 2:55, and look at the taxiway-meets-runway sign 29R-C on the right monitor. As the plane inches forward, the sign moves backward, becoming more and more elongated as it gets closer and closer to the edge of the right monitor. Keep in mind that his side monitors are perpendicular to the front monitor, unlike my lightly inclined setup. His video camera captures these side monitors already at a deep angle. And the video camera already compresses optically what you see on the two side monitors. Yet, the sign still becomes unnaturally elongated in the captured video. In real life, a pilot seating on the pilot will see an even more elongated sign.

The pilot himself said at time 5:30 that the major issue he was having with the screen was that, “there’s no multi-monitor support unlike in XPlane where you are able to control both the visual offset and the field of view for each monitor”. In MSFS 2020, at this initial launch time, one is forced to use Nvidia Surround.

At 9:51, he comments on how only the front monitor looks right. The two side monitors show stretched and distorted projections, at this time. He thinks that once MSFS fixes this issue, it will be a game changer.

During landing, at 14:20, buildings can be seen greatly distorted on the triple monitors. Compare what you see on these monitors to the external view on the single-monitor. At 14:55, look at the brown patch of grass on the right. On the single monitor, it looks diamond-shaped. On the triple monitors, it got stretched into a thin line which at one point spanned the entire right monitor.

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Hi. Did you manually add the WideViewAspect setting to the config file? Mine doesn’t have that setting.

in MSFS2020 > options > general > Camera > Cockpit camera > Cockpit camera selection > Set ‘Wide Angle’ …

This whole postline is about the fact that it has a fisheye lens effect on it…

Happy Flying…

Negative. That ‘Wide Angle’ setting do not affect on side monitor stretching.

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Well - fellow frustrated multiple Monitor users. I have three 32" HD Monitors running at a 2560x1440 resolution. Works fine with X-Plane, relatively easy to set-up within the X-Plane Program, and displays in full color! No issues. MS needs to incorporate multiple Monitor FS 2020 support ASAP, and make it easy to accurately set-up and use! I’ve tried the NVIDIA Surround App, but that does nothing but stretch the image across three screens and kill the Resolution. That’s a waste of time in my book. This needs to be fixed natively within the FS 2020 Program Microsoft!

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Is this only multi-monitor problem, or does this stretching happen also on single extra wide 32:9 displays too?

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It will happen in a single ultra wide monitor. But 32:9 is only about two 16:9 monitor width. So you will not see the most severe distortions that happen on the outer edges of a triple-monitor setup. But you will still see distortions on the two edges of your ultra wide monitor.

Thank you for the suggestions. I think I will just wait until MS solves the issue natively. Remember the KISS Principal MS. Don’t over think this!

Nvidia Surround (zoom should be 80%), Space Desk,…

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Thank you for your response, however the remainder of the information did not show. I got as far as … “Space Desk” … and then the rest was hidden from view. Please resend without the image, although I must mention that this is an outstanding set-up! In fact, looking at it you have answered several questions that I had in the back of my mind. 1) I see that you are using a Honeycomb Yoke. 2) It appears that you are also using Air Manager for some of the instrumentation, as well as the Saitek Radio, Multi-Panel, and their Switch system Panels. I don’t know what your Rudder set-up is, but mine is a Saitek. So, I have most of what you are showing here in your image on a second Test Bed Sim running X-Plane but will be moved to my Primary SIM running MS FS 2020, after I have finished “proofing” them. On the “Test Bed”, I am also running a pair of Thrustmaster TPR Rudder Pedals that will be part of the re-build of the Primary SIM. 3) My question is how did you get all of these to run? Did you find Saitek (Logitech), Drivers somewhere. I have been all over their Web Site but have not found them for FS 2020! Thank you for your assistance! My Primary SIM is shown below as it stands now.

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On my opinion, MSFS2020 does not need any special drivers just dedicated for MSFS2020. If there is drivers for Windows 10, those works on MSFS2020 too.

Hey @Xavemma ! That looks great. But I don’t completely understand why the instrument panel doesn’t look distorted when shown on the right monitor.

You said that you used Nvidia Surround. So you are not using Space Desk to manage the three monitors.

  1. I guess you use Space Desk to manage pull-out panels shown on other display surfaces. Right?

  2. How much field of view angle are your three monitors showing?

  3. Is the apparent lack of distortion an effect of a smaller-than-usual FOV due to 80% zoom? Or is there some other magic I am missing?

Thanks!

Hi,
1/ I use Nvidia Surround to manage the 3 24’’ monitors (RTX 2080, Display Port, 5720 x 1080). FPS beetween 28 and 40…
2/ Surround uses standard settings, the lack of distorsion is due to a 80 % zoom setting in FS2020 wich is the best setting (in fact it’s beetween 75 and 85%, cockpit, or outside view).
I was also surprised with this good result, I don’t know if Microsoft made some upgrade because in Alpha it was very bad.
3/ SpaceDesk is free and manages in windows 3 other tablets (Ios and Android) . You can extract the instruments or screens easily from FS2020 with the right Alt key. SpaceDesk is wireless (wifi), the best results are with your PC as a host. You can choose the resolution of your tablets/. I installed Sim Tool kit pro. You can also use FS2020 VFR MAP, ATC, … -> FPS are better when you put them on atnother screen than the three 24’’ -> tablet, etc.
4/ I have Thrustmaster Rudders, works very well
5/ Honeycomb Yoke is superb and much better than the Saitek Yoke.
6/To use Saitek panels, there are several solutions : mine is a software from XP11 (Flight Instrument Management System) which now supports FS2020 via Simconnect. It’s not Air manager. There is also SpadNext, …

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Thank you for your response. I am not familiar with either SpaceDesk or SpadNext at all. I will continue to play with the NVIDIA Surround APP, but my initial results have not been good. I spent some time on the SpadNext Web Site. I am not going to pay around $89 US for Drivers that Logitech will distribute for free (eventually I guess). SpaceDesk looks interesting although my install did not provide me with anything that I could use at this point - could not connect to the Server. I need to spend some time and figure why this happens. Air Manager/Air Player I already have on my “Test Bed” SIM, and I’ll probably use this when I rebuild my Primary SIM. I have also been very happy with the TPR Rudder Pedals, and the Honeycomb Yoke. Looking forward to moving these to my Primary SIM in October.

Thanks you for sharing such useful information with all of us.

I understand your fairly undistorted view now. I am happy it works for you. I think with your physical panel set up, you can avoid showing the instrument panel on your triple monitors, and instead dedicate them to showing just cockpit window view (wide but vertically limited).

For me, however, this won’t work, as I don’t have those physical panels. But perhaps I can adopt SpaceDesk - I have plenty of extra laptops and iPads. Even then… the narrow field of view really gets me down. Having your left window on your left, and right window on your right is an experience I am loath to give up. Sigh.

Fred

Thank you freddishu.
I agree, now my field of view is very close to the XP11 one with 3 monitors setting (45 degrees per screen that’s to say -45,0,45).
The best result should be with 6 monitors (2x3) to show instrument panels, what I avoid with my physical panels and my tablets.
Best regards

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