Wait until casuals wreck their first 2024 career mode airplane (details and spoilers)

And the rage when all your progress is wiped out due to server/game update..

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I was taxiing to parking just then and boom. ā€œyou crashed your aircraftā€, no the ā– ā– ā– ā–  I did not??? It literally just died right there while I was taxiing after landing. Nothing about this is ā€˜realism’

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For some reason my plane is still there. Not sure why, even when I had the lowest insurance. The bug must have bugged itself :joy: . Still no understanding as to why I crashed originally though.

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Personally I haven’t had issues with skipping on the ground (yet) athough the list of bug avoidance measures that need to be taken per flight is stacking up quickly.

Eg. My list so far is:
Dont skip on ground.
Go around the runway when the game tells you to taxi across it.
Use pushback to be able to Uturn on a narrow runway after landing to stop ā€˜leaving the runway’ deductions.
Dont use the Beech G36 or Robin D400 because they give deductions for using flaps.
If doing skydiving missions, skip the climb, and once the jumpers are out, immediately dive back to the airport or you will get 0%.
Cancel IFR clearances in career mode because the atc vectors are broken and they won’t let you land.
Those are just the ones ive encountered off the top of my head in the 4 days of playing this game. I am level 48 in career mode.

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I said somewhere else that it’s going to be ironically funny to see people at the highest levels quickly because we’ll know they’re gaming the system.

I mean, kudos to y’all for figuring it out, but it’s such a departure from reality that it makes it not worth it IMO.

I did make a post in more detail here about each individual bug I have seen/experienced/tested and how to avoid them: List of bug avoidance measures for MSFS2024 Career Mode (So far)

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considering i made over a million in one 8hr flight, i think i’ll just not buy insurance.

it was easy getting that mission after selling that 20k cub for 140k and just using the money for exams.

Wow which missions give you 1m? I’ve got airliners unlocked but I only see 100k for the highest missions

I got the discount helicopter and sold it before I could do any freelance missions since none were showing up, among other mission visibility issues. ā€œHey, why not sell this, get the money, and apply it to a planeā€ I thought. If only I realized selling it doesn’t give you even close to it’s value. I’ve been on an upward climb of grinding the past 3 days. At the point I don’t even want to play career mode anymore.

Finally made it to 153,000 credits as of this post. Any tips of fast credits would be nice, haha. Either play an hour for $2,000 credits with glitches and dings against me for not landing on the runway when it’s all solid dirt and no visible runway. Or turning me to short stop off the runway to then change to another short stop location, telling me I never called for taxi when I then start to move. Or flaps extended while going to fast as I’m taxiing at turtle speeds. Plane autopilot has a mind of its own, changes course out of nowhere, CDI purple nav path doesn’t match the tablet nav path and end up with conflicting routes. Get a tanking pilot rating to only make money slower. Or… speed run it, ā€œalt nā€ everything and only get $160 for 10 minutes of my time.

I’ve fallen and this slope back up is ridiculous. I’ve sunk too much time to call quits and spent all my time initially, and stupidly, grinding missions for credits to obtain certifications instead of freelancing. I’m level 51 and have at least a few weeks to go before I can get the cheapest used plane and do my first freelance mission. Too far in it now to do a restart. Fun stuff lol.

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Agree completely. I love a challenge, but when the qualifications seem to be a moving target with no explanation, it gets frustrating. I play with all assists off and wish there were better rewards for doing such. I enjoy this game greatly and runs a lot better than 2020 did. Just feels like there are some holes to be patched. In time…

Edit: Thinking about it more. Career mode would have been better off with a loan system to bridge the gaps. Have a failure, sure we’ll give you money for a new plane but you have to pay it back as an added hourly expense along with the insurance.

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Even with premium insurance, crashing is incredibly penalizing. I just crashed on landing. The tech happily reported that he’d repaired my plane for $8k and the insurance had paid out $6.4k. But there’s another $87k worth of damage to the plane that just… isn’t covered by insurance, I guess?


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How do you even buy a plane? I started my company, but there is no where to go and purchase an aircraft???

Oh my god, well at least I know it’s not my own fault. Thanks for letting me know.

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it’s not damage but the usual maintenance fees you have to pay if you want to have your categories back to condition ā€œnewā€. You can pick one by one, it’s better because not all parts need to be put back to ā€œnewā€ (e.g the ā€œgoodā€ ones).

I have not had any crashes yet, besides once my breaks did not work because of poor maintenance, but I am wondering if the insurance is calculating the payment from the damage you got in the crash and not the total damage the plane has. Basically you could break a one landing gear, but have previous damages to other parts of the plane, but the insurance only looks at the damage you got in that specific crash.

For exactly the reason you cite, low / on approach, they should be teaching stall recognition. At low altitudes, there is usually not enough time to recover from a stall/spin event. Avoiding the conditions that lead to stall/spin is the solution.

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I’m a broken record on this, but the PP tutorials cover about 1/3 of a pre-solo block of instruction. The CPL tutorials cover part of the post-solo block, namely cross-country nav.

Major elements missing - stalls, performance maneuvers (including short and soft-field ops), ground reference maneuvers, traffic avoidance, weather avoidance and awareness. Awareness of the visual sight picture. Spin awareness.

And that’s just for private pilot.

Now that it ā€œmattersā€ in the sim, folks are just starting to realize how anemic it is. Hopefully they seek the knowledge externally and practice things the right way instead of gaming the system by flying poorly.

I do, however, delight in watching the Children of the Magenta Line and Always Autopilot faced with some (albeit flawed) GA reality. Not so easy. Hence the premise of the thread.

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So at this point I’m wondering, if I even want to own a plane of my own :sweat_smile:… It seems to be quite a hassle… I just want to try aerial firefighting… So do I HAVE TO found my own company and do I have to buy discounted planes when they are offered to me? Like, are those one-time offers that are gone if I don’t buy them immediatelly?

This is not true, you will not loose it forever, what really happen is that some parts of your plane break and you need to repair them..