What ASOBO/MICROSOFT Must Address in Their Next Stream: MSFS 2024 Feels Like a Letdown, Incremental Changes, and Unkept Promises from MSFS 2020

And here’s the problem. The “bug-logged” tag doesn’t mean that a community-reported bug has been logged, it just means that the bug has already been flagged internally with Asobo !!!

In other words, they only fix what THEY want to fix. So why even bother reporting bugs ?

This is what Jummivana said:

Here is the link to her post…

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I agree with all your points, I can’t see this game being fixed within year. It should be fixed within the month! Everything that was promised felt rushed or non existent. Now, I am no flight sim developer and I can understand the difficulties of trying something new for sim of this size. It should’ve released as a free beta, not making the people pay for something that is clearly unfinished.

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Aerodynamic data points. Many more. And they will allow for unconventional designs that are not just a box with wings and rear horizontal stab & tail.

Multi cockpit - I remember seeing it on a dev snapshot a while back. But not at release as we can now see.

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after leaving xp11 in the dust when 2020 came out, I am highly highly considering purchasing xp12 and making that my full time sim because of the state 2024 released in. so so sad

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Care to elaborate on what’s reasonable.

I’m with you - I don’t care if I have to download 150 Gig, tying the sim to the cloud is BAD for users. Not all countries have great internet, or reliability of cloud services, and in those countries, the customers suffer.
Right now, with a 100MB connection, FS2024 presents us with a bunch of triangles that are supposed to be buildings, and things pop up on the ground just before you fly past them. Not a great experience.
At lease have a choice ‘Play online or local’ so we arent tied to the quality of our internet connections.

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Personally for me, I agree with many of you points here. VR is not really on my radar as that has never been my thing but if Asobo promised VR, then it should be functional.

I also do not like the always online connectivity where everything has to be streamed. I do not like who the aircraft have to be streamed, airports, and the entire world. I understand the photogrammetry having to be streamed because of how large it is but airports and aircraft should remain local. I also do not like that when we do lose internet connection or the servers go down we essentially are locked out of the sim because of how heavy dependent it is on the cloud. This where X-Plane has the biggest advantage because since everything is local it runs without a internet connection. Best part is the entire world is installed and you can fly to it no matter what, even if you did not download the higher resolution scenery from the installer. That is what Asobo should have done, created a offline world that would be used as backup if the online connection ever goes out, it will revert to the downloaded high resolution scenery or a basic earth sandbox if people choose not to install it. I get this can chew up a lot of space, but make it a option for the people who do want to download it and keep it local so we can continue using the sim without internet.

Servers problems I acknowledge with you that it does exist, I rarely had any for myself except launch day. There was also one time where I did a flight from KLAX to CYYC only for 4 hours later to be arriving at night with IFR condition and noticing that as soon as my plane touched the ground, the scenery never streamed in at all even after waiting 5 minutes. That was a big mood killer and I just quit the sim right there.

Performance also hasn’t been a problem for me, been getting 55-70 fps with the Fenix aircraft and 3rd party add on airports at Ultra settings, I am guessing this is server dependent too and how it streams the world.

The one I disagree with you completely is the minimal improvements from 2020. There have been major improvements in 2024, like you mentioned ground textures, however flight dynamics has also been majorly and I mean majorly improved. The ground handling of each aircraft is a million times better than 2020, the updated CFD simulations actually feels really well, the addition to wake turbulence and the default aircraft such as the inibuilds ones feel amazing. They actually feel that they carry weight and inertia. The default one from Asobo obviously are not going to justify the flight model they have, I did not expect nothing less from there side. That is where the 3rd part aircraft will shine out in. It sucks that they have to rely on 3rd party add ons but that is they way how flight simming has always been whether it had been FSX, P3D, X-Plane, and even MSFS, 3rd party devs are the one who always pushed the sims systems to the limits and showing what it is capable of doing. Let alone the new lighting engine they have that is capable for raytraced shadows and reflections. While they majorly improved a lot of those things, it does feel like a step back because of the streaming situation, that is the major gripe and concern as of now. This alone overshadows the positives of the sim.

The UI is another thing I fully agree, it feels so outdated and slow. The control key bindings is absolutely broken and does not make sense at all. It defiantly needs a redesign to feel more functional and optimize it to feel more snappier and have better performance.

Majority of your point I fully agree minus the minimal improvements you mentioned there. I really hope Asobo has a plan for the streaming situation especially for the ones not fortunate to be able to get high speed internet in their area. As of now there best route is to just give us a offline sim, use photogrammetry as the primary means of streaming in the world data while allowing us to locally install aircraft and airports. Once the online connectivity is gone, switch it over to the offline world

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I mean for us real pilots X-Plane is actually the better sim at the moment. Yeah the graphics are not on the level of MSFS, but if I can simulate real world procedure to a T, I would take that over any other simulator. I would not call X-Plane a “game”, heck I would not even call “MSFS” a game either. Both sim are capable of simulating and replicating real world flying scenarios and procedures. The ones who call it a game are definitely not real world pilots if they are thinking like that.

In the meantime, I am in the same mindset of 2024 just simply not being ready at the moment. I don’t like the UI, it feels outdated and buggy, the dependency as mentioned here on streaming everything is not the answer. I do applaud them on the improvements of the flight model and ground handling, those have been majorly improved. While yeah the default aircraft are never going to be like third party aircraft, what they built here is a major improvement compared to 2020, at least what Inibuilds has put out. Working Title also did a phenomenal job on the smaller aircraft. I do not about you, but as a real world pilot who has done my training in a C172, I am able to do real world procedures with the default Cessna that the sim has. There defiantly is room for improvement but I am patiently going to wait for it to come. In the meantime I am glad I did not uninstall MSFS2020 and will continue using that for a while alongside X-Plane.

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There seems to be some misunderstanding that MSFS 2020 didn’t have dependency on the internet and servers too.

Do people remember the days that they had issues with DDS attacks? Or the day that they had issues with their DRM server, and only people on Steam could access the sim?

Yes, launch day was bad. I understand that. But just about EVERYONE is going on how if 2024 the servers are down they can’t get in, and 2020 didn’t have that constraint. BOTH simulators check you have digital rights to the simulator you are running, and all addons that are in your Official or OneStore directory. Both of them. Or are people forgetting these messages

Please insert game disc? - Microsoft Flight Simulator (2020/2024) - The AVSIM Community

I agree with you, I think most sought after products be it I phone / latest Samsung Phone or MS2020/2024 is going to have teething problems at launch, early adaptors need patience.

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Wow! “Bug fixes, AND free updates.” Better?

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Gotta love conspiracy theories

I mean they did publish the requirements:

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I second the OP’s remarks, particularly those about VR!

VR is my reason for returning to Flight Simulation after a long absence, and I really, really enjoy flying in VR in FS2020.

I bought FS2024 but I do not use it, because the the mouse interaction in VR is so faulty I consider it broken.

A missed opportunity, unfortunately :frowning:

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I guess I have been lucky so far. I haven’t put a ton of time into the sim yet. I tried a few short flights from KORD and JFK International. Flew around New York and area for a bit with the Cessna 172 default aircraft. I was averaging around 90 FPS using the settings from that “optimization” video. No crashes to desktop yet and no freezes. It doesn’t take quite as long to load as MSFS 2020 did, but it isn’t superfast at loading either.

Still can’t seem to get the plane to trim properly using digital buttons on the joystick. It seems slow to react then all of a sudden it starts changing rapidly. You let go of the stick and it immediately just drops the nose and you start losing altitude. All in all, for the amount of time I was in the sim it worked okay for me.

The problem is the sim was marketed as something near revolutionary and built up extreme expectations among people. As usual, they failed to deliver, but, for some reason, people get fooled again and again by marketing and never seem to learn that only 50% of what marketers say will turn out to be true.

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It’s not a conspiracy theory. Everyone lies for their own gain. MS/Asobo is a business and they will protect their business to keeping new features exclusive to new products. They are not a charity.

Sorry to break it to you, but a career mode, more animals, a walk-around feature etc., could have definitely been implemented into MSFS 2020. As well as seasons. It’s a live service game. For all we know, they could change Microsoft Flight Simulator into Goat Simulator with nothing but updates. But why should they have added those things for free if they have the opportunity to sell those features in a new game?

Remember when Microsoft Flight Simulator was meant to be supported for 10 years after launch? I guarantee there were no plans for another sim title at the time of launch. Otherwise, why not add “2020” to its title name? Someone decided they need a sales boost!

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That’s perfectly ok with me.

As I get it Asobo changed the code base for 2024 being one of reasons not to build on 2020. This taken into account I hope the new code base lasts longer than 4 years and they can build 2028 on top of 2024 then.

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I often roll my eyes at these sorts of threads but I completely agree with what you say. There’s a fair amount that was seemingly promised from the get-go which doesn’t seem to have been implemented from day 1.

My only hope is that with a few patches we’ll see things ironed out with stability improved and promised features implemented. Asobo did a fantastic job with MSFS 2020 after a bit of a rocky start, so fingers crossed the same will happen here. The strain on the servers on the release date really shouldn’t have come as any surprise given the usage stats about MSFS 2020 available to Asobo - didn’t they even post some MSFS 2020 usage stats publicly not so long ago?!

I really don’t know what I make of the dependency on the cloud. I’d understand it if it worked as intended as performance in MSFS 2024 seems to be better than MSFS 2020 given the additional air traffic, grass, trees, etc at least on my 10700k / RTX 4090 system. We really do need the ability to download aircraft and play with some basic terrain offline however. It’s gutting spending all of this money and not being able to play when the server goes down.

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I strongly disagree with the OP.

Yes, there is a long list of bugs I’d like to see fixed and features yet to be fully implemented, but performance and stability have been fine for me.

Also it’s clear that this is a big step forward in ground physics, flight physics, weather, flight planning, interaction with world (walking!), clouds, lighting, etc. etc.

This is no incremental difference, this is clearly a new simulator. Just one that needs a fair amount of patching.

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I have a different view of XPlane.

It’s all about hard core flying by the book, mostly smaller planes although they now have Airbus.

It certainly is not perfect for looking out of the windows, there’s no eye candy ha ha. But you can see the things you should avoid while flying.

They aced multi-monitor years ago.

And guess what, you get to choose what scenery to download.

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