Various controllers are being replaced by tobii eye tracker in SU5.
I am the manufacturer of Fulcrum Simulator Controls yokes and throttles. These are USB HID devices that appear as a standard joystick device in any game or sim. I have had multiple reports from customers reporting this issue. Outside of the sim, the device appears in windows joystick control panel and works as expected. They also work in other games without issue. Before SU5 they worked correctly in MSFS2024.
Since late SU5 betas and in the release version tobii eye tracker as been appearing in place of the controller.
I have searched these forums and can see that this is also an issue with other users with a variety of controllers including xbox game controllers and others.
It seems there is a wider problem with the implementation of tobii and the latest updated breaking other hardware controllers.
FREQUENCY OF ISSUE
Everytime. I have had reports from multiple customers with this issue so it is not just related to one system.
Here are some forum links of others with the same issue:
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
Load game
Check controllers settings
Controller replaced by tobii eye tracker
YOUR SETTINGS
Clean install, no tobii eye tracker software installed.
Exact same issue here. Thrustmaster Warthog using TARGET recognized as Tobii. The issue only arises when running TARGET to create a virtual “Thrustmaster Combined” device. Previously, the game DID recognize the combined device, but it also has always included Tobii as a device in addition to my other devices despite the fact I have never owned a Tobii. I just assumed this was in-game marketing for Tobii. The issue only arises when using TARGET to generate the virtual “combined” device. If I don’t use TARGET, the game recognises the individual joystick and throttle appear in devices and Tobii does not.