I’ve tried reproducing the screenshot from @Kjdsider2 with various settings:
ULTRA 200% Terrain LOD:
ULTRA 1000% Terrain LOD (via cfg file read-only):
ULTRA 1000% Terrain LOD Autogen (no-photogrammetry):
Using My 4K Settings Terrain LOD 150% Autogen (no-photogrammetry):
- I shall mention during these tests any 1000% LOD setting was giving really bad fps and was not flyable.
- I personally find auto-gen better at this distance and at 150% LOD compared to ULTRA 200% photogrammetry.
I’m wondering whether Asobo could use autogen for outermost rings and photogrammetry for closer rings but with more mesh details in order to avoid the pyramidal low-poly count pseudo-buildings, and what this would give in terms of visuals, something which I’ve quickly mixed like this: