Facts and illustrated comparison between previous versions and v1.9.3

I’ve tried reproducing the screenshot from @Kjdsider2 with various settings:

ULTRA 200% Terrain LOD:

ULTRA 1000% Terrain LOD (via cfg file read-only):

ULTRA 1000% Terrain LOD Autogen (no-photogrammetry):

Using My 4K Settings Terrain LOD 150% Autogen (no-photogrammetry):

  • I shall mention during these tests any 1000% LOD setting was giving really bad fps and was not flyable.
  • I personally find auto-gen better at this distance and at 150% LOD compared to ULTRA 200% photogrammetry.

I’m wondering whether Asobo could use autogen for outermost rings and photogrammetry for closer rings but with more mesh details in order to avoid the pyramidal low-poly count pseudo-buildings, and what this would give in terms of visuals, something which I’ve quickly mixed like this: