Euhm dunno about your time zone mr captain, but here it is after office hours.. I donāt think developers (of any part of MSFS) would appreciate anyone bossing them around like this. You canāt force these things, alas. There are 1000s of bugs underways, 1000s of bugs solved, 100s of fixes, 100s of short term plans in a huge project like this. Itās ongoing work and software is not āproducedā in the classic sense that you can āproduceā beer cans.
I appreciate Asobo/MS is prepared to invest in my favorite sim. All parts. If they hire the right people for the job and allocate where I like them to allocate ? how would I know, I hear only the happy customer story. If I were Microsoft, I would invest in DX-12 itself. This tool is supposed to be there since 2016 but it is witchcraft to develop anything for it. So far. But I can tell you DX-12 will pay off. In quality and performance ! Take a membership at NVidia and look around, raytracing already moves, the future is not so far away as you seem to think. Bugs can be solved, but sometimes it is also interesting to look at opportunities, when youāre talking money.. marketing..
I think we need a separate topic on DX12 Ultimate. Would be nice to discuss in detail the feature set and what improvements it can bring in visuals and performance. Or atleast what we want from it. In hope that it gets enough traction so devs can take notice.
Steady that man!
If you mean expressing my opinion like everyone else [just like you are doing now], then so be it.
I can only assume that you have just parachuted in to this thread! I suggest you take the time to read it in itās entirety and in doing so it will quickly become clear that I am probably a bigger advocate of DX12 than you are.
It was I that brought up the āpilot shortageā.
I agree that the distribution of resources is part of efficient management.
I was merely clarifying my position that shuffling those resources once allocated, is , usually, counterproductive.
If you are short pilots, hire more pilots, but not at the expense of another part of the operation, that is already running comparitively smoothly.
Translation
If the coding department needs more resources or a refocus/realignment then provide the needed resources or replace some weak (less focused) links, but not at the expense of the rest of the operation or by realigning the long term goals of the operation. Fix whatās broke and leave the rest be.
Obviously we were at a disconnect in communication. Although our methods of fixing this may not perfectly mesh, I do believe we are interested in the same outcome. I would rather see the broke stuff fixed as we grow instead of stopping the growth in the hopes that the fixes will catch up. I think we both know the fixes will never catch up. There will always be more. As hardware and programming options change so will the code, creating new ābrokeā things.
Yes. The inevitable consequences of code changes and new elements.
This may never change - after all we are but human.
But as I have said elsewhere/elsewhen, perhaps the promise of AI will one day reduce the ⦠quantum like behaviour of complex code sequences to zero or something close to it.
Happily I was right about one thing - you being reasonable.
Regards.
Addendum:
Well, I have spent hours here in the forums tonight [UK time].
And I see my best friend is about to drop what I can only assume is another bombshell personal attack.
So I am getting out of here while the going is good.
Just a lower bar for standard of quality, like what WamBam said. I have a 3090 and I can play at 50 fps in 1440p by lowering my settings, but I look out into the distance and it looks soooo bad. I used to be able to land the 787 at 45 fps even at the busiest airports with multiplayer enabled on ultra high graphics. Now I wouldnāt even bother flying the 787 because Iāll get 11 fps over a corn field.
But turning down the settings and getting in a Cessna gets me 50 fps at the moment so I can understand why people whoāve only ever flown Cessnas or on medium settings would think nothing is wrong with the sim. But the rest of us had this game at launch and it ran extremely well even on ultra settings, and each update has made the game worse and worse. If I could go back to the launch version until Asobo fixed the game, I would. It just sucks when you got used to playing at a high level of quality, and then it was dropped for no good reason.
IMO MSF2020 has Regressed not Progressed since release, Asobo have so far failed to get a handle on things including the most basic areas.
Itās a shame, but I hold onto some hope that they get it together and very soon, as if this continues much longer itāll turn into even more of a mess.
They give yoyu free content worth 100s of $$$ every two months and you complain. As clearly explained this world updates do not interefere in any matter with sim updateds
Likely the pilot shortage was a direct result of what pilots were getting paid thus removeing the incentive for people to invest in pilot training.
Rising cost of pilot training + stagnating pilot wages= pilot shortage
I see it happening all over the labor force. Business owners enjoyed unlimited cheap labor for 30 years. Now that they cant get it they have no idea how to run a business without it. Stagnating wages functions wonderfully to disguise the effects of inflation
Goās like this. I have not raised the wage in any meaningful way in this field for 15 years and I still cant get decent people to do this jobā¦well duh.
If stopping world updates would improve progress in other areas of the sim, or would mean less issues after an update, iād completely agree. But thatās not true. All that stopping world updates will do is create a bunch of 3D and 2D artists sitting around doing nothing. And the issues we see arenāt introduced by the world update itself, but the sim updates that usually come along with it. And since i assume you still want sim updates, those issues will still happen.
The only benefit i can see is that you can now have the test team focus 100% on sim changes, rather than just making sure the scenery is showing up correctly (which iām not entirely sure is being done very effectively anyways⦠see this)